YenPress’ First Audiobook Lives Up to the Hype || Sword Art Online Vol. 1: Aincrad Review

A brief spoiler-free review of the “Sword Art Online Volume 1: Aincrad” audiobook, narrated by Bryce Papenbrook, written by Reki Kawahara, recorded by Hachette Audio, and released by YenAudio in August 2021. A review copy was provided to me by YenPress following its release.



Revisiting Kawahara’s Famed World of Swords

Ah, Sword Art Online, one of my favorite titles in anime that always seems to get dumped on. Thankfully, the most recent anime adaptation for Alicization (wow, it’s been so long since I got to say that word online!) was able to “redeem” reception for the series overall, despite its own issues. But, as much as I prefer the newer content for SAO than the old stuff, today’s review is about returning to Aincrad—and in its shiny, new audiobook form, no less.

Before getting to the actual experience of SAO in oratory form, I wanted to spend a minute reflecting on this first volume. Unless you’re just now embarking on this franchise for the first time, it’s likely that you haven’t read this first volume in years. Trust me, I had to dust off the cobwebs of my own NerveGear as I jumped back into Kawahara’s famed world of swords. And you know what, I didn’t find it nearly as cringeworthy as my memory served.

As a refresher, Aincrad is the impossibly large, floating castle of the VRMMORPG (impressed that I still remember this ridiculous acronym) Sword Art Online in which nearly 10,000 players are trapped, including Kirito, Asuna, and their allies. Each of the death tower’s 100 floors contains unique terrain—medieval cities, forests, caves, lakes, deserts, mountains, etc.—in addition to a sprawling labyrinth called the floor dungeon. Defeating each floor’s dungeon boss is the only way to unlock the stairway to the floor above, thus progressing the game. It’s already an enticing premise, as each floor typically brings with it new in-game items, quests, places to explore, and above all, a momentous step closer toward the game’s completion. And best (or worst) of all, author Kawahara clearly loves this game world as much as its notorious creator, Kayaba Akihito.

One of my favorite aspects of this novel is the way Kawahara describes the experience of the game world itself. The opening of chic menu windows via “swiping through the air,” the calculative measuring of recovery and reaction times in perilous battles, and even the “shattering of precious polygons” upon the loss of a character’s life are all repeated incidents which Kawahara intently focuses on. The time Kawahara spends fleshing out Kirito’s thought processes as he explores the relationship between the castle and its coding is rarely overdone. If anything, his language can be truly beautiful and inspiring, and his romanticization of Aincrad as both a prison and a palace for gamers immediately appeals as this first volume’s most popular motif. Much to their initial chagrin, Kirito and Asuna slowly start to warm up to the virtual world’s vast beauty, and so does the reader. Aincrad is a colorful fantasy setting, but Kawahara’s inclusion of stylish sci-fi interfaces and comprehendible coding make SAO a fascinating blend of both genres. Additionally, his lyrical prose is amplified by the audiobook format.

Now, as a story, the biggest (and often most criticized) issue with the novel is its pacing. Because the plot begins on day one and caps off at over 2 years of being trapped in the game, many parts of Kirito’s narrative are obviously cut, reordered, or diminished. For example, since we are already acquainted with Lizbeth the blacksmith, Silica the beast tamer, Sachi the guild mate from other parts of the franchise, we find that their omission in this novel really cuts down on the female representation, specifically. I didn’t realize how male-centered this novel was until Bryce Papenbrook (Kirito’s English VA and the audiobook’s narrator) started reading for Asuna’s part. It’s not bad to be missing those characters per se, but I think the masculine gaze is still a valid area for critique.

Still, I would say that the content of this novel holds up even now in 2021. Aside from a couple jarring time jumps and the overt masculine focus of the novel (Kirito, Klein, Agil, Kuradeel, Heathcliff, and others vs. Asuna), the story manages to maintain a compelling hold on what matters most to Kirito in SAO: Asuna. I often find myself comparing the young gamer couple to popular Shakespearean lovers, as Kirito and Asuna’s struggles in SAO are truly accented by the fact that they charge into the darkness together. The honeymoon glow is undeniably one of the cutest parts in the entire series, and as someone who strongly dislikes Yui, I’m glad that I can once again enjoy their love without the annoying fairy AI child that the franchise endorses.

The First “Anime” Audiobook

Let’s get right to the technical aspects of this audiobook. The review copy I was provided by YenPress (thank you!) had a code for Google Play Books, which I’d actually never used before. After downloading the app, it was as simple as redeeming the code and hitting the play button. Google Play Books divides the novel’s audio files by chapter, and you can even bookmark certain areas. Also, the app has a buffer that automatically reloads the previous second or two when you pause it for a while. As someone who frequently had to “put the book down” to attend to other activities, this was extremely helpful.

Now let’s talk about the most interesting part: the audio narration. Bryce Papenbrook, who plays Kirito in the show’s English dub, has a naturally raspier voice. This presents a few obvious challenges when it comes to portraying more soulful or smooth-toned voices. As such, I placed my earbuds aware of my skepticism. As it turns out, however, Papenbrook is still a pro, and there was truly little for me to worry about even as early as 10 minutes in. He manages to have a secure hold on SAO’s overall tone and all its characters far better than most actors would for their projects. I could especially sense Papenbrook’s care in his lines where Kirito experienced loss of any kind. Instead of it coming across as edgy and cringe like the first anime does at times, Papenbrook’s Kirito in the audiobook has a remarkably deep sense of fear and anxiety, which is more than fitting given this first novel’s overwhelming sense of isolation and loss.

Not only has Papenbrook improved in voicing Kirito’s nuanced sarcasm and wit, but also he surprised me in his ability to portray the entire cast with stunning depth. How he was able to match Klein’s enthusiastic, wannabe hero just as well as the actual English VA’s performance was amazing. The same could be said for Agil’s deep suave, Heathcliff’s principled disconnection, and Kuradeel’s wheedling insanity—Papenbrook goes beyond simply changing his vocal register and gives all these characters defining vocal quips, variations in breath, and unique tones. Flipping between these characters must’ve been exhausting. But hey, I suppose that’s why they hired a voice-over artist for the job—and one who knows and loves the franchise enough to put care into delivering the whole story, even in its most questionable moments.

Also, can we talk about Bryce’s Asuna?? Like, how did he make her appear in my mind just as the original text and Cherami Leigh’s performance does? Given Asuna’s importance as Kirito’s other half, I figured that hearing Kirito’s own voice for both of them would’ve been the novel’s biggest turnoff. I think I was able to enjoy his performance so much because he does more than “try to sound like a girl” when voicing Asuna. Asuna’s personality is defined by her dual presence—the tough and cold “Asuna the Flash” and the warm, vulnerable Asuna that invites Kirito to her apartment—and Papenbrook’s acting for both is starkly different. He retains Asuna’s character by portraying these traits first, then putting the higher vocal pitch behind it, and the result is that she blends seamlessly into the narrative rather than obnoxiously standing out.

A New Outlet for Anime AND Bookish Fans

What is gained through the SAO audiobook—widened accessibility, “new” content, and a closer relationship to Papenbrook as an actor/fan of the franchise—comes, of course, at costs in the visual department. For one, we lose all of abec’s fantastic artwork that accompanies the light novel. His early stuff isn’t necessarily impressive, but I couldn’t imagine the series without his artwork for GGO and Underworld later down. That said, Kawahara’s “Afterword” is preserved in the audiobook, which was a pleasant surprise.

I think the biggest concern facing the SAO audiobook is the sheer number of female characters to come. (Literally, Volume 2 introduces FOUR new female side characters.) Papenbrook might’ve been able to handle Asuna well, as she is somewhat tomboyish in her own actions, but I wonder if he would also portray Lisbeth with the same natural nasal that her English VA has, or if he’ll attempt to go falsetto voicing Yui. OR, it could be a possibility that the torch will be passed onto another VA from the dub to read Volume 2. After all, Cherami Leigh is credited along with Bryce for the second volume’s listing. (It’d be cool if this became a sort of full-cast project once it gets going!) I suppose we’ll find out what they do when Volume 2 releases on October 18.

Seriously though, I continue to respect what Bryce Papenbrook does with the black swordsman throughout their run together, and I’m genuinely curious (assuming that Yen goes this far into dubbing) as to how he might play Eugeo, Kirito’s friend, foil, and one of the franchise’s most beloved characters.

For now though, I would definitely say that the audiobook is worth listening to, especially if you have a friend who is convinced they want to get into the series but they don’t care for anime. As for if I personally would want more SAO audiobooks in the future—absolutely, bring it Yen! On an entirely separate note, I’m particularly excited for The Miracles of the Namiya General Store and how that story will be read. I’m entirely optimistic about this whole project of inviting VAs to read our favorite light novels, and if Yen is willing to send me review copies in the future—Well, let’s say that I’m all ears for more.


Afterword

Special thanks again to YenPress and YenAudio for sending me an audiobook review copy of Sword Art Online Volume 1: Aincrad. (I love the project so much, and I apologize that this review came a month past the audiobook’s release!) To my readers, what do you think of the idea of light novel audiobooks? Also, would you consider revisiting the original Aincrad story in this new format or are you content with the books and/or the anime? Let me know down in the comments! Thank you so much for reading, and till next time!

– Takuto

These audiobooks based on Yen Press content will be available wherever downloadable audiobooks are sold, across platforms including Apple Books, Audible, Audiobooks.com, Downpour, Google Books, Libro.fm, Kobo, and more. This volume retails for $25.98 USD ($19.99 or less in some shops) and is approximately 7.5 hours in length.

Sword Art Online: Alicization is Fantastic (But you should still read the books) || Review

A brief spoiler-free review of the 24-episode fall 2018 anime “Sword Art Online: Alicization,” animated by A-1 Pictures, directed by Manabu Ono, and based on volumes 9-14 of the light novel series by Reki Kawahara.

Kirito in the forest


A New World of Legends & Lore

We know the soul to be a fairly abstract, complex concept—and yet, genius scientists at the private institute Rath have mapped out its innumerous intricacies down to the tiniest electrical signal. The Soul Translator is unlike any full-dive interface that came before it, as it connects users by interacting directly with their Fluctlight, the technological equivalent of the human soul. To perfect their system, they enlist the aid of SAO survivor Kazuto Kirigaya, whose experience in VR worlds is, well, unique to say the least. At Rath, Kazuto works part-time to test the system’s capabilities in the Underworld: the fantastical realm generated by the Soul Translator.

While his confidentiality contract forces any memories created by the machine in the virtual world to be wiped upon returning to the real world, Kazuto vaguely recalls a name—Alice—and looming feelings of frustration.

All looks well for Kazuto’s part-time gig, until one evening while escorting Asuna Yuuki home. A familiar shadow from old Aincrad days mortally wounds Kazuto in a fight, but when Kazuto awakens, he doesn’t find himself in a hospital bed, but beneath the tall trees of a forest. Somehow, he’s been forcefully plunged into the Underworld—and with seemingly no way to escape. With no where else to go, he sets off on a long quest for Central Cathedral, a tower that soars high into the clouds, which might contain the answers he seeks—including the dark secrets holding the fabric of this entire world together.

gigas cedar

Once again, SAO is forcing light novel technological babble down our throats and naming it science. Call Kawahara’s musings with the concept of a physical soul the first major sci-fi plot hole in this newest story, but the series rolls with it anyway. Once you add in the fact that time experienced in the Soul Translator can be sped up by several hundreds or slowed way down, we might as well abandon all sense of realism and embrace fiction—as it should be.

All-in-all, SAO continues to be an engaging action fantasy series with a splash of sci-fi at its core. Unique to this newest story arc (the longest one in the series, might I add), is the central focus on the theme of adventure. You could say that SAO‘s always been an “adventure” series, and I wouldn’t disagree. But Alicization takes a more traditional approach to the genre. In Underworld, there are villagers, craftsmen, and other occupations customary of an old-fashioned fantasy adventure world. There are also magical rituals that the residents of Underworld engage in, spells, if you would, or “System Commands” as a gamer might know them. There’s more world-building in this single half of Alicization than in all of SAO‘s other VRMMO worlds combined—and to think that there’s ten times more to explore in the novels!

stacia window

The Problem with Pacing

To be fair, even the source has this trouble, with one chapter encompassing the span of several years and THREE volumes chronicling a mere 24 hours. As far as I’m concerned, this marks Alicization‘s second half as having one of the longest days in anime history, and one of the greatest battles of attrition ever written. In true fantasy adventure style, resources become scarce the closer our hero(es) get to the tower. Just when you think you have it all figured out, expectations quickly get flipped on their head. Never have I had so much fun with the unpredictability of a narrative than I did while reading/watching Alicization. 

Regardless of how you are consuming Alicization, it goes without saying that the story is full of deep lore, despite the rapid pace to fully appreciate it all. One of my favorite gimmicks from the series was how each Divine Object (AKA weapon) had a story to it, a history that plays a massive role in how to wield it correctly and unlock the blade’s full potential. Discovering how each foe’s blade was constructed (typically through the glorious art of combat) shows the depth of world-building and creativity that Kawahara has invested into this series.

In fact, the warriors we meet along the way (and their loyal weapon of choice) were SO cool that I was expecting lots of thrilling fights . . . which we only kind of got. While SAO continues with the theme of survival and the struggle to live, the fight scenes end so quickly that you’re left with very little fear for our characters’ well-being. After the visual marvel that was Ordinal Scale, I was expecting longer fights, more world-building, and more explanation, and while everything here is a good start, it’s not something I’d turn in for a final project. This story made me want so much from the fight scenes in particular, yet the rapid pace unfortunately leaves little to grapple with.

alice synthesis thirty

In general, there’s a lot of “dangling the carrot” with crucial story elements that the books thoroughly explored but the anime had to cut. Switching gears to something entirely new happens without warning, and this knowledge whiplash can leave viewers unsatisfied. This adaptation, despite totaling 50 episodes by the end, will be missing A Lot. For instance, there’s much more to the origin and purpose of the Gigas Cedar that anime-onlys will never get to understand, and that world-building element is crucial to helping define the personalities of many of these characters (like Eugeo).

Boy with the Flaxen Hair

The characters, OH the characters. I love the Alicization cast. Seeing Kawahara’s stylish knightly character designs come to life with splendidly textured armor and brilliant color palettes is especially a treat. For me, the titular Alice Synthesis Thirty was one that benefited the most from this adaptation. Maybe it was actually hearing her low, authoritative voice (thank you Ai Kayano), but every righteous word she speaks hold incredible weight to her character, and we are blessed that she has some of the best lines in the entire series. She is sure to play a critical role in the show’s second cour, no doubt about it.

Speaking of best lines in the series, I have to give it up to Alicization for giving us one of the coolest villain stories in anime. Administrator’s presence is legitimately chilling and terrifying. She’s a diva of chaos, yet so divine in her destructive ways. The allure of her calculating, piercing, silver eyes draws you in, marking her as manipulative, cruel, and obsessed with vanity and control. In this world, she is absolute authority, perfect stasis, and serves as a thrilling antagonist when pitted against the little mage in the library, Cardinal.

quinella awakening

What makes Alicization so special to many fans (myself included) is the addition of Eugeo, Kirito’s faithful friend that he meets upon waking up in Underworld. He’s the boy with the flaxen hair, and few are as hardworking, kind, dedicated, and endearing as this country kiddo. Eugeo is the softest boy, the bestest boy, and he’ll make you tear up more than once for sure (BLESS his VA Nobunaga Shimazaki).

Watching Kirito’s quirks and mannerisms both clash and rub off on Eugeo during their Swordsman Academy years fills me with so much life. As he grows from humble woodsman to a noble knight protecting the human realm (and beyond), it becomes no contest that although Alice may carry the name of the series, Eugeo holds the heart. I think giving Kirito a companion—a friend—like Eugeo makes him seem more human than anyone else could.

Eugeo and kirito

Kitito’s headspace has always been crucial for understanding why this narrative is compelling, and the anime is notorious for cutting a lot of that out. While Aincrad, Fairy Dance, or Gun Gale weep, Alicization suffers. This entry in the franchise was the one able to prove to me that KIRITO IS A LIKABLE CHARACTER. But once again, the anime doesn’t give enough of his inner dialogue to completely convince you, which is deeply saddening cause, yeah, I like Kirito now.

Kirito’s inner turmoil about whether to save Alice Synthesis Thirty or the Alice Zuberg from Eugeo’s childhood—that which is the hero’s ultimatum—is almost entirely omitted, making the final fight seem significantly less weighty and stressful than it should. Eugeo’s sad struggle to connect with his family is vaguely mentioned, despite it being the anchor holding him back in the beginning arc (and being key manipulation for his actions near the finale). And I haven’t even started on the knights! I’m telling ya, read the books!

village kirito and eugeo

An Ambitious Project

I thought Fate UBW was wild, but wow, the digital effects work for Alicization is just nuts. Absolutely stellar coloring, layering, lighting, textures, special effects—you name it. The fights are exciting and fluidly animated, yet some of the camera angles and visual distortions don’t pay off as well as they may have been intended to. Some combat moments feel stiff or unrealistically warped, detracting from the thrill of battle. Other fights have awkward choreography, but otherwise decent direction from Manabu Ono. A quick shout-out to the background artists, as Alicization is full of beautiful scenery—the scaling of the landscapes is truly awe-inspiring! 

Given its rapid pace, huge ensemble of colorful characters, and reliance on high-energy fight sequences, animating the entirety of the Alicization was an ambitious project on A-1’s part. With a grand 50 episodes spanning across several seasons, it’s almost expected that animation quality will eventually dip in parts. Although most of the shots themselves are beautiful, there is no shortage of impossible midair jumps and lofty sword swings to be found. That said, the opening confrontation with the goblins and the light-show spectacle of Kirito and Eugeo vs. Fanatio boast thrilling, gorgeous animation.

So, it’s a bit of give-and-take, but overall a very solid production minus some awkward fight choreo here and there. (The Blu-ray edits bring drastic improvement the broadcast version, including vibrant lighting and layers of cool new special effects previously unseen!)

kirito vs fanatio

Wherever might the visuals stumble, the music soars. Kajiura makes SAO always worth it. Easily her best work with the series yet, Kajiura continues to create strong themes for these characters. The iconic “Swordland” theme (reprised here as “Sacred Swords”) will never not make my heart fill with overwhelming feelings. Listening to “Gigas Cedar,” “Sometimes she feels lonely,” “Tenderness and Strength,” “Climbing up the wall,” “Quinella,” and “She won’t stand for it” remind me of the chivalry, nobility, and courage of Eugeo, Alice, and all the other knights.

Manabu times these epic theme drops with all the crazy special effects of swords clashing and rippling energy beams to create utterly perfect sound direction. It’s an enchanting soundtrack rich with melancholic piano solos, delicate harp ballads, dramatic orchestral and choral tracks, and inspiring percussive anthems—heck, it wouldn’t be far off to call this one of my favorite OSTs in all of anime. ALSO, LiSA’s “Adamas” is best OP!!

Eugeo vs flame knight

Pulling Everything Together

The larger themes that SAO has been playing with since old Aincrad days finally come to the forefront in Alicization‘s legendary first half: What it means to live in a virtual world. What value virtual life has. The irony of fate. Desire and temptation. The cruelty of love. Obsession and deception. What it means to control. The roles of power and influence. What it means to be the hero. Defying our program to do what we think is right. And whether painful memories that only cause grief are worth keeping. Yes, SAO has always been this deep, and it only gets better.

With mystic foreshadowing, emotional highs and lows, excellent dialogue that is both powerful and poetic—these are the things that I want from not just SAO, but a true fantasy epic; the deeply integrated sci-fi background makes it all the more unique and fascinating. Each development builds on the one that came before, yet in a way that makes everything you previously knew to hold so many different, often construed and conflicting meanings. Again, the use of dramatic irony is highlighted, especially in some of the mid-late developments.

Wrought with dynamic character motives, a tightly written story, music that is equal parts enchanting as it is epic, and loaded with many twists and turns, SAO has never been this intriguing. BUT, it runs at an uncomfortably fast pace, almost too fast to revel in the intrigue of each world-shattering reveal. In the moments where I wanted Alicization to slow down and tell me more, it’d only rush along further.

That doesn’t stop the adaptation from being a highly entertaining watch, however—and one that I’ll continue to recommend for years to come. A tale woven with misfortune and heroism at every bend in the road, few stories have left me as shocked and caught off guard as the one Alicization has told so far. I eagerly await to see how War of Underworld picks up the pieces from this thrilling first act in what is sure to be a brilliant conclusion to this grand fantasy epic in the making.

eugeo and kirito finale


Love isn’t about control. Nor is it something you can gain as a reward or in a transaction. The same way you water flowers, you give it continuously. I’m sure that that’s what love is! — Eugeo


Afterword

Now, even I know that skipping the books of any series to watch the movie will involve leaving much of the original story left behind. But, at the same time, I can’t force it upon a person to read TEN freakin’ books just for this. That said—you won’t regret it, that I 100% guarantee you. You’re probably already so sick of hearing this, but Alicization really is a different beast from its predecessors. So please, consider checking it out if you thought you already might’ve given up on the franchise.

Thanks to Alicization, I came to love these characters and their world, felt new things about characters I thought I already knew everything about, and fell in love with a story. Since I have read the novels, my review is a bit biased, I realize. However, I’m still going to give Sword Art Online: Alicization the “Cafe Mocha” rating, sealing it as one of the most entertaining anime I’ve ever watched (and one of my favorite stories ever told)!

I know opinions are pretty well divided by this point, and that’s understandable. But, to those who enjoyed this first half of the Alicization story, what did you like most about it and why? Who’s sticking around for the second half of War of Underworld? I’m such a big SAO geek, and I’d love to hear your thoughts on the series, positive or negative, in the comments! Who knew I could ramble on about this series for so long? Thanks so much for reading, and until next time everyone!

– Takuto, your host

To the Top of the Tower: How Alicization Encodes its Lore || OWLS “Fantasy”

Chances are that if you were linked here from another blogger pal, then you might be new. To those first-timers, “Hi, I’m Takuto, welcome to my anime cafe!” For the OWLS blog tour’s tenth monthly topic of 2019, “Fantasy,” I decided to head down a less conventional route for portraying this genre with none other than the (in)famous Sword Art Online. But fear not, for in my most humblest opinion, the Alicization story is not only the franchise’s most competent arc, but most fantasy-heavy one as well.

In the month of October, we will be exploring the world of fantasy in pop culture. The genre of fantasy focuses on telling stories about our external and internal environments. There are many ways we can interpret the word fantasy. For example, we can talk about how a fantastical place could glorify what reality should be, or the dangers of ideal expectations. Fantasy could also be seen as taking a “wild journey” or a “hallucination,” and how that can affect our psyche and well-being. Additionally, fantasy can focus on our personal dreams and expectations, and how those expectations do not align with our reality. Overall, our posts will reflect on how we view the fantasy genre and what we can learn about these pop culture mediums.

Since I’ve got a review of the series coming in a couple days, it’ll be nice to focus exclusively on the cool story elements at play here. SPOILERS will be present. Thanks Lyn and Aria for the prompt!

kirito luminous element.PNG


A brief discussion of the 24-episode fall 2018 anime “Sword Art Online: Alicization” as well as the original novel series, animated by A-1 Pictures, directed by Manabu Ono, and based on the light novel by Reki Kawahara. MAJOR SPOILERS WILL BE PRESENT. 

How SAO Blends Magic & Science Fiction

Reki Kawahara’s Sword Art Online has amassed into a franchise that sets its stories in a variety of fantasy worlds, but with a caveat: They are gaming worlds, virtual lands created by programming, and code is the law of the land. My favorite aspect of each season is watching how they seamlessly blends the two genres I love most—fantasy and sci-fi—with one another to create some of the coolest adventure stories out there. SAO is cool, yeah, I said it.

stay cool kirito.PNG

Every magical attack, legendary item, or floor boss is portrayed through a fantasy lens, but can be broken down scientifically by sword skills and hit-points, system stats, and in-game features. SAO, GGO, ALO, and the latest VR world “Underworld” all operate on systems that actively try to rationalize even their most fantastical of elements. Often, yet most especially with this third season, the series isn’t afraid to dive into weapon lore and in-game backstory whenever permissible to explain certain mechanics and unique properties. As such, SAO is a universe structured around duality: the relationship between code (the outside world) and lore (the inside world)

In this community, however, it is rare for people to call parts—let alone entire story arcs—of SAO “good” or even “great” like I do, which kinda sucks as a fan. But the coming of Alicization changed the game, truly, and imparted with us a story of epic proportions unlike anything the series has tackled before. And with the grand War of Underworld on the horizon, there’s no better time than now to sit down and take a look at the inner mechanisms of this latest world our hero finds himself trapped in.

underworld human realm.PNG

System Call: Underworld’s Unique Features

As with previous seasons, Kirito is forced into another virtual world due to circumstances far out of his control. What immediately draws his eyes to this virtual reality, unlike others have done before, however, is that “Underworld” looks and feels very real. And it should—it’s based on a network of real human memories, after all. By highlighting the neural pathways of the brain—the “Fluctlight”—and flooding them with visual imagery that stimulates one’s haptic, echoic, and visual senses, a person hooked up to the “Soul Translator” can essentially experience life in an entirely different world, detailed down to the tiniest speck of dirt.

While the mind is in some far off world full of swords and dragons, the physical body remains intact on the outside. You could almost view Kirito’s wild journey through the fantastical unknown as one big hallucination, as every memory made in the game world is erased upon awakening (due to a contractual agreement made between the Rath Scientists and the subject). This allows Kirito’s mind to continue operating and maintain the neural connections that would otherwise be lost due to his fatal encounter at the third season’s beginning.

And so here we are, in this world that looks just like ours on the surface, but operates under an entirely different set of encoded gimmicks and laws. Instead of chemical properties and physics, everything in Underworld has life and experience points. Rocks, trees, food, weapons, and of course people are all bound to a numerical HP. Can’t seem to lift a heavy blade or open a particular door? Perhaps it’s not your own strength at fault, but the fact that such “objects” may be assigned a higher priority number than your own level can currently interact with. And you don’t “make” fires—you “Generate Thermal Elements.” Such cool coding lingo.

stacia window.PNG

The system gets even more interesting when it comes to the Integrity Knights’ Divine Object-class weapons, one-of-a-kind arms they wield to protect the human realm. Each with their own unique origin, such legendary swords or bows can unleash unimaginable powers beyond their prescribed damage set, especially if the weapon’s memory is triggered via the “Enhance Armament” system command, followed by “Release Recollection.”

For instance, Kirito’s Night Sky Sword, made from the highest branch of the once-infellable Gigas Cedar, can summon all of the darkness amassed through years of gazing at the stars in one incredible blast when its memory is released. Eugeo’s Blue Rose Sword, born from a lonely rose which blossomed in the snow and ice of the End Mountains, freezes all in its user’s path, encasing foes in icy vines and frost.

Eugeo enhance armament.PNG

For the Integrity Knights, the lore embedded within their Divine Objects runs even deeper due to their creator’s self-assigned calling as Ruler of Underworld. The titular Alice Synthesis Thirty’s golden-petaled Osmanthus Blade was originally the first tree programmed in Underworld, and thus the oldest creation in the land. Fanatio Synthesis Two’s Heaven Piercing Sword was a physics experiment of Administrator’s in which the concentrated the light of a thousand mirrors was forged into a single blade in an attempt to mimmick the great Solus itself.

And get this: the great Bercouli Synthesis One’s Time Piercing Sword was crafted from the needle on the first village’s clock tower—Underworld’s own system clock. I just love the way Kawahara marries gaming mechanics and programming with story lore to form not just creative weapon origin stories, but an entire world full of intrigue and wonder to be fascinated with.

Osmanthus tree.PNG

Cracking open the Central Cathedral

When a story presents you with a tower, you climb it. Whether you’re adventurous or not, that’s just what you do. Kirito seeks out the towering Central Cathedral at the center of the human realm in hopes that somewhere waiting for him on the very top lies a console in which he can log himself out through. While he’s not technically wrong, the costs of getting to the 100th floor far outweigh the prize he seeks.

The very act of ascending Central Cathedral floor by floor feeds us with hope that whatever lies at the top will scratch that itch we’ve had since Kirito first woke up in Underworld. Little did any of us realize how truly unprepared we were for the rich irony awaiting our poor characters, as well as the truth behind the horrific secrets holding the fabric of their world together. 

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As the Pontifex of the church, Administrator, imparts her devious and wicked plots to Kirito and his friend Eugeo, we finally come to understand that some truths are in fact better not knowing. The holy order that’s been maintaining peace in the realm, the legend of the three goddesses who blessed the land, the very truth behind the coming cataclysmic invasion by the forces of the Dark Territory—

Of course, it’s all fake. Yup. Fantasy often leaves us spellbound, instilling within us a feeling that something holds deeper meaning than it really does. Perhaps that’s because we want fantasies to entertain us, to dress up the real world, even if the characters may be desperately trying to tear it all down. Like Administrator’s Integrity Knights, which have been brutally brainwashed into fighting on the behalf of some made-up higher power than themselves, we want to believe there is deeper meaning to what we do, and that we’re not just vehicles for someone else’s success or failure.

To trust in that illusion is to fall for deception, and that’s exactly what Administrator did. She deceived people. She built up several lifetimes worth of fraud, lies, and corruption, which are manifested by the imposing, all-seeing tower of Central Cathedral itself. As Kirito remarks toward Administrator, toward Quinella: she’s no god or ruler, but a thief. Quinella preached unconditional love to her followers, but all she really desired was absolute control. So she stole what she wanted from the humans of Underworld, and fabricated layers of mythos to protect her frail ego from the mere thought of losing her power, her authority, and her control over others.

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Imagination Holds the Power to Change Everything

Central Cathedral and the Integrity Knights—“born” to fight for the good of the human realm yet unknowingly bow to Administrator’s whim—represent just how a land of honor, bravery, and magic can glorify these noble concepts: People should be born with the freedom to love and protect as they wish to, not as someone else pleases. Kirito and Eugeo’s quest to right the wrongs of this land’s all-powerful Ruler present the dangers of ideal expectations in the form Quinella’s knights that were led astray by her lust. But most of all, we experience firsthand how human morals can be easily twisted when the right bait is dangled in front of our faces.

The power of using imagination to change the world—or in this case create one—is the philosophy that lies at the core of the fantasy genre. If we can dream it, it shall be, and SAO is no exception to this principle. Fantasies can conjure forth one’s greatest mystical musings about how the world can be, and Quinella took this power in her own hands to create a reality where the world bows to her wishes, not the other way around. When Kirito forces his way to her chambers on the 100th floor, her expectations of the fantasy world she created are called into question.

As a VRMMORPG fanatic, I guess you could say Kirito’s ideas of a truly enjoyable fantasy world overpowered even the Ruler’s imagination of such a world, and thus he manages to slay Administrator in combat, single-handed. By then, it was not a battle of strength, but a clash of two individual wills—and an exchange for the truth that resulted in the shattering of over 300 years worth of painstakingly crafted illusions, and the destruction of a young greedy girl’s entire fantasy.

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The only proof of my existence is the control I exert. That desire is the one thing that motives me and gives me life! These legs of mine are meant only to trample over others. They are not for bending at the knees! — Administrator


Afterword

Lots of foreshadowing there at the end, I know! It’s not THE Quinella post I wanted to write, but it’ll do for now. This post probably made no sense whatsoever to non-SAO fans, and perhaps even to people who watched and even enjoyed Alicization‘s first half. I often ramble in these posts, but man, someone really should’ve cut me off with this one! A full series review of Alicization is in the works, so I’ll save any kind of rating for then. In the meantime, if you, too, liked the first half of this epic third season, I encourage you to share your favorite aspects about the series in the comments!

This concludes my October 29th entry in the OWLS “Fantasy” blog tour. Scott (Mechanical Anime Reviews) went right before me with a much more pleasant post over the light-hearted Flying Witch that you can read right here! Now, look out for Naja (Blerdy Otome) with an excellent post about the portrayal of romance in her favorite otome games tomorrow, October 30th! Thank you so much for reading, and until next time, this has been

– Takuto, your host

Overfly, To Be So Close Yet So Far Away | PART V & FINALE: In Defense of Fairy Dance

This is part five and finale of the five-part series “In Defense of Fairy Dance,” a collection and comprehensive analysis defending the positive aspects of Reki Kawahara’s “Fairy Dance” arc in Sword Art Online. Research was gathered from the anime (sub and dub versions) and volumes three and four of the light novel series. This is in NO WAY written to justify all of the second half of the series, nor is it to say that it is particularly well-written. Instead, it is a half-full glass of the neat things the series did, and why I enjoyed myself with most of the content despite the glaring flaws. HEAVY SPOILERS EXIST.

Well readers, we’ve reached the final stretch! Instead of boring you with another wave of novel quotes and anime screenshots, I decided to go out on a limb [insert World Tree joke here] and bring in sound to this comprehensive analysis. Specifically, Sword Art Online’s second ending (my favorite song) “Overfly” by Luna Haruna. For this post, I’d like to seek the great YouTuber and vocalist Amanda Lee and her cover of “Overfly” to wrap everything up, as its lyrical brilliance encompasses the heart and soul of the “Fairy Dance.” Even though the multi-meaningful lyrics can be applied to practically all characters in the franchise (dramatic irony and all), I want to tag-team with AmaLee and let one Sylph in particular shine above the crowd.

I DO NOT OWN “OVERFLY” OR THIS COVER. THE SONG BELONGS TO LUNA HARUNA AND THE COVER BELONGS TO AMANDA LEE.

First, a note from AmaLee herself. If you read the description box, she quotes:

“I wanted to chime in about this song (rare, I know!) If you’ve watched the anime you can probably see that this song is written from Sugu’s perspective. (spoiler warning) Throughout the song she’s realizing that her love is one-sided and is trying to deal with that heartbreak. I know many people don’t like Sugu but I just want to give her a big hug after singing this song~ ;;;A;;; I the lyrics are extremely touching because everyone knows the feeling of wanting something so badly but ultimately knowing that no matter what you do, you can’t make it happen. Betcha didn’t think this song was that bittersweet when you heard it in Japanese!”

Oh yeah, then why the Asuna picture instead of Suguha? How does this play into the sad irony we’ve thoroughly established?

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Ah yes, the truth is polarizing. Onto the song!

ENGLISH “Overfly” Sword Art Online (AmaLee)

 

Hands up high Raise them high

And cast your worries to the sky

There’s no doubt Not one doubt

As I make my wish and let it cry out

Two hands in the air not only represent a surrender, but also an “AGH, I give up!” action. And that’s exactly what Suguha’s doing here – She’s throwing her burdens and troubles towards the heavens in hopes that – without doubt – she will be able to dream without worry and just let it all out.

If I gathered all the love in my heart

That grows with every passing day

I would find a confusing puzzle

That changes and rearranges

Every day, Sugu’s love for Kazuto grows more and more. Love isn’t an emotion to stop by for an hour, sip on a drink, then depart. No. Each passing moment she shares with him adds to the complexity of the scenario – Should I love him, should I not . . . ? Sugu knows the chaos that would spread should she declare her love to her brother, and that not only hurts but confuses her. Shouldn’t she be entitled to pursue love passionately and freely? In this case, society (and some health studies) indicate otherwise.

Will I ever find my place? I’m not sure

Or will I forever feel insecure?

And the moment all the questions fade

I notice my tears

But I can’t hold them back

Will Sugu eventually find a place where she is comfortable with this forbidden lust? She doesn’t know. Perhaps she’ll be clutching that intangible and silly reality forever, like a kid at a carnival still waiting by the Ferris wheel with a ticket despite it having closed hours ago. However, the moment she thinks she’s come up with a solution and/or breaks the ice, Sugu is reminded about how wrong that love is, and cries indefinitely.

Maybe it’s too late

I’ve lost my chance

All of my questions shall go unanswered

Will I keep fighting to find the light or

Will I descend to a bitter end?

It might even be too late! I mean, Kazuto loves Asuna with a desire unlike any other; Perhaps Sugu should just throw in the towel now. I mean, the two are a good match. What would you do – Pursue love passionately and vigorously, or end the struggle only to wallow in more regret, guilt, and heartbreak?

Hands up high Raise them high

And cast your worries to the sky

If you can’t stand

Then take my hand

And I will rise to fight by your side

My beating heart is burning on

And as it races I realize

There’s no doubt Not one doubt

As I make my wish and let it cry out

Chorus time. Toss up those hands in prayer, as all will eventually be fine. Here, I imagine Leafa’s personality peeking through the clouds. The fierce Sylph warrior is reaching out to Kirito’s hand in an effort to help him rise and rescue his seemingly long-lost ‘wife.’ This encouragement, in turn, causes reinvention to take root within Leafa. “Now I have purpose,” and this excites her heart into motion. If he can pursue that wildly at impossible odds, so can she. The wish is back into focus.

I have always danced to my own beat

But you always throw me out of sync

‘Cause around you I am holding back

And I’m mastering a fake brave smile

Sugu is tough on the outside and on the inside. She’s in kendo, and damn good at it, too! Ever since, she’s had her own rhythm – her own ebb and flow. Even in ALO, flying through missions is the only thing on her mind. But romance keeps disrupting the waters; a heartbeat that keeps accelerating. Leafa has to act tough around Kirito so that he is not discouraged, even if her heart is overflowing with anticipation and mixed signals.

Maybe it’s too late

I’ve lost to my dreams

All of my wishes come true only here

If I wake up now, I’ll lose this moment

I fear my dreams will fade around me

Kazuto returned to the real world nicer than ever before, and that also offsets Sugu. “Why is he so kind to me?” As reality keeps tormenting her, indecision crawls back into the forefront. All of Sugu’s greatest dreams come true in the enchanting land of the fairies, ALfheim Online. She can fly, rest, make friends, and most of all, be truly free. If Sugu decides to “wake up” and choose Kazuto over ALO, she knows she’ll lose many things in the process, including her one true dream of flying higher than the clouds.

I’m so close yet so far

I can’t reach out to where you are

I’d give my heart I’d give my soul

But somethings are not in our control

“I’m so close, yet so far.” This is the ideal caption for Sword Art Online’s second half. It ties to Asuna and Kirito being in the same gaming world, yet not being able to meet up. It applies to Kirito standing over her real body in the hospital, yet not being able to say a word. It enforces the thought that Suguha has tragically fallen in love with her own brother, and despite them being closer than ever before (they live in the same house for chrissake), she feels so far apart. How about Leafa wanting to break the flight barrier? She’s so damn close all the time, yet the game has set it so that it’s impossible to breech. It’s all of that damn Dramatic Irony crap we’ve been delving into for the past two weeks!! Everyone on this cruel stage is willing to risk their heart and soul, but whether it be game admins, societal roles, or virtual connections, it’s not for them to decide the rules.

Your hand’s not meant for me to hold

And I’ll be lonely when you’re gone

I’m aware So aware

Only through my memory you’ll be there

A sister knows she cannot be with her own brother in matrimony. Thus, when Asuna and Kazuto go off and wed in the real world, Sugu will feel very lonely. Same with Kirito – Once he finds the princess he’s searching for, Leafa will lose her daring knight and precious friend. Only in reminiscence will she savor these wonderful joys.

It’s not the destiny that I’ve dreamed of

And as I cry I know this is goodbye

How can I ever reach you

When I can’t even see the sky?

She didn’t want to fall in love with Kazuto – That’s why she moved on to Kirito! But when Kirito proclaims his lover’s name, “Asuna,” she realizes that she was just another player in this punishing game of tag. Why she “can’t see the sky” could represent her tears filling and blurring out the view. Or perhaps another hint at the flight barrier which she cannot breech. Even more so could be that at the beginning of the song (and at the end here), Sugu cast her dreams to the sky, and that vision has now become muddied.

Hands up high Raise them high

And cast your worries to the sky

If you can’t stand

Then take my hand

And I will rise to fight by your side

My beating heart is burning on

And as it races I realize

There’s no doubt Not one doubt

As I make my wish and let it cry out

Regardless, the sky will always hold her heavy heart and greatest wishes. If Kirito needs help, then she will help him like he did for her. Simple as that, and this foreshadows the route she takes following the revelation (Sugu finds out) and the conclusion. Fighting with him excites her, and as her heart beats firmly, the Sylph now knows where she stands: In the sky, high above spiraling towers where her desires can cry out, yet out of reach for anyone else to hear. What else could “Overfly” mean?


Thank you for reading! Please, share any thoughts below and stay tuned for a brief REFLECTION!

(I own neither the anime nor the light novel series of Sword Art Online. All images and videos belong to A-1 Pictures and Reki Kawahara. “Overfly” belongs to Luna Haruna, and this English cover belongs to AmaLee.)

The Deadly Power of the Game | PART IV: In Defense of Fairy Dance

This is part four of the five-part series “In Defense of Fairy Dance,” a collection and comprehensive analysis defending the positive aspects of Reki Kawahara’s “Fairy Dance” arc in Sword Art Online. Research was gathered from the anime (sub and dub versions) and volumes three and four of the light novel series. This is in NO WAY written to justify all of the second half of the series, nor is it to say that it is particularly well-written. Instead, it is a half-full glass of the neat things the series did, and why I enjoyed myself with most of the content despite the glaring flaws. HEAVY SPOILERS EXIST.

Much like with PART III, this section will focus on the dramatic irony behind ALfheim Online itself, along with VR gaming altogether. Again, we’ll be analyzing many of the quotes from the light novels to bring the truth to light. The anime does a fair job at captioning the satire of the entire ordeal, so bringing in further clips would only clutter the analysis. There are pictures, though. Many pretty pictures.

“Land of the Fairies,” Eh?

Don’t worry, Kazuto thought the exact same thing. I mean, what’s a bunch of fairies doing in games anyway? After nearly dying in a world of knights and castles, nobody wants to be a dumb fairy – They’re just bloated pixies. But when Kazuto questioned Agil, apparently ALO isn’t just another laid-back, casual MMO. No, in fact it’s “actually pretty hard-core,” as the system is set up to be entirely skill-based so that player skill is rewarded. PK-ing is encouraged as a result. Where each VRMMORPG tests its players, Leafa believes that pride is what was being challenged in ALO. “How hard could you struggle? If you lost, how would you regroup and hold your head high? That was the test, (24, vol.4).” Also, imagine losing to a bunch of fairies. That’s dumb.

Right off the bat irony is up and ready for a home run. That should be every viewer’s first thought – What’s so tough about ALfheim? The second arc’s game is totally based on athletic abilities rather than keyboarding techniques, essentially meaning that if you lose in-game, it means that you literally weren’t strong enough. It’s also funny how they mention it’s basically SAO with magic. Magic. Doesn’t ALO feel magical? Everyone has glittery wings that allow them to fly higher than in any other MMO, and who doesn’t want that? ALO must be a DREAM COME TRUE, no flaws whatsoever. HAH! What a joke.

The Sad, Scientific Truth behind ALfheim

I don’t want to turn this already-way-too-long series into a summary, so let’s just jog our noggins. Sugou inverted SAO into ALO, kidnapping +300 entrapped minds as tools to further his research. That being, to study and prove that if the brain could be significantly controlled, then so could emotions.

“’Ha-ha! You won’t be singing that tune for long. Very soon, I will control your emotions in the palm of my hand. Look, Titania. Can you see them? Thousands and thousands of players, diving into this expansive world, enjoying the game. The thing is . . . none of them has any idea that the full-dive system isn’t just a tool for mere entertainment!’ (102, vol.3).”

Games are meant to be innocent fun, nothing more or less. But here, the grand Fairy King has rewritten the rules and taken control of all pawns on the board. He cheats, abusing the gift of the virtual world to benefit his own research – And at the extent of risking human lives, to which he casts aside! Sugou is a villain in both pixels and cold blood, and I’d say he’s a good one at that. He is, after all, a scientist, and furthering one’s knowledge of the world whenever and WHEREVER possible is sincerely worth pursuing. While you can only go so far to justify his motives, Sugou is still a creepy bastard who treats his soon-to-be wife without any regard, and he also kidnaps kiddos and pokes around their brain while they sleep. His jealousy over Kayaba’s success drove him to be even more passionate, yet he was outraged when the creator sacrificed himself.

“’Mr. Kayaba was a genius. But he was also a fool. How could he utilize that incredible potential just to create a stupid game?’ (103, vol.3).”

But his methods are where I see the crowd diverge. His henchmen find it more humane than exposing test animals’ brains to open air and jamming electrodes into them. “I mean, all they’re doing here is dreaming.” Very true, it’s all one big farce, and the series mentions that research on the human brain is incredibly slow due to the, well, human subjects needed. It’s not like you can get folks to consent on the matter, though. Otherwise we’d be leaps and bounds ahead of what we know! His research is admirable, but Sugou’s methods cross the line of sanity. He’s also an ass, which adds to what makes pure villainy – hatred. He’s supposed to be unlikable, and I think we can all agree that he is without falter.

This is One Tree You Can’t Climb

After giving Kirito the info-dump as to the features in ALO, Kirito assesses that the World Tree – The Master Quest – is essentially unbeatable because the only indication to standing a chance involves guild cooperation. However, the prize is only awarded to a single race that completes the mission, and no one would compete if it just means forfeiting the prize to the other team.

A while later, Kirito truly understands the game’s irony. “’ALO’s a nasty game, testing its players’ greed like this. I’m guessing its designer is a real piece of work,’ (191, vol.3).”

Oh trust me, he is. He is the self-proclaimed “Fairy King.” He’s also a narcissistic fiend.

Even Leafa, while tackling the Tree at the end of the series, feels the unfairness in the omnipresent guardian knights. She’s starting to sense that this world isn’t built around the hopes and dreams that flying fulfills. Something’s amiss. I just love this quote:

“But now, for the first time, Leafa began to sense a kind of malice within the system. Some unseen force, which was supposedly keeping everything in a fair balance, was wickedly, cruelly swinging a bloody scythe at the players’ necks within this arena. There was no way to overcome this trap, (124, vol.4).”

And when Kirito finally resurfaces (because he’s too OP) he becomes speechless. He has some excellent mental grammar, though:

“The grand quest at the center of the game – to reach the city atop the World Tree and be reborn as true fairies – was nothing more than a giant carrot, endlessly dangled out of reach of the game’s player base? So not only was this battle’s difficulty set to the extreme, the door was locked by nothing more than the will of the game manager . . . ? (133, vol.4).”

THIS RIGHT HERE is the MOST SIGNIFICANT piece of DRAMATICAL IRONY found in the work. We’ve covered Suguha and Asuna, but this realization is the ultimate plot underlying Sword Art Online. Even the revelation to Kirito that Sugou – the nasty man trying to steal his girl IRL – is the mastermind doesn’t compare in shock value to this. The game is rigged. It was from the start to its game manager’s end. Those who fought for life in this world – to fly high among the stars and one day, a palace in the sky – is all for not. Hell, the option doesn’t exist. Just like you couldn’t log out of SAO, a freakin’ game, ALO’s master storyline isn’t designed to finish – EVER. What keeps players like Asuna and Kirito coming back to VRs if they only bring painful revelations and ironically cruel clickbait?

Treasures ALO Gave its Players

The irreplaceable positive memories and true friendships formed, that’s what. People form ideals off of scenarios like these. For Kirito, everything was just a game. “Kill what you want, take what you want.” After surviving SAO and enduring ALO, he’s seen enough to realize that “there are things you have to protect and uphold because it’s a virtual world, even if that makes you look stupid, (168, vol.3).” Paraphrasing from the novel: Though it sounds paradoxical, you can’t completely separate the player and the role-playing. Letting your inner greed run wild in the virtual world and that will come back to haunt your real-life personality. The player and the character are one in the same. That’s powerful; it’s an influential statement I’m sure actors, cosplayers, gamers, and the like can relate to.

For Leafa – No, for Suguha – she found true friendship along with hope and purpose through her wings of freedom. When rescuing Tonky from the three-faced giant, Sugu wasn’t going stand and watch the murder of something she’d labeled as a friend and given a name. There’d be no point to playing a VRMMO if it’s all fake! Even when they get out of Jotunheim, she reflects on the happy accident that arose from falling in the first place, and all of the rare experience and friendship they gained being side-by-side.

To think that Sugou can manipulate these emotions is catastrophic, and Asuna of all people knows this by heart. “The research being done here was one of the great taboos, like human cloning. It wasn’t just a simple crime. This was the destruction and desecration of the last vestige of human dignity: the soul, (59, vol.4).” Robbing humans of emotions doesn’t make them human anymore, yet the person reaping the souls of others is the most inhumane of all. It’s almost unfathomable, really, and I only wish the series took this issue more seriously.

Lastly, along with memories, friendships, and ideals comes initiative – the drive to take charge and change fate. In his final bouts, Kirito reflects that ultimately, a virtual world is just a game, and he thought it was all real. He ponders his desire to return to the deadly SAO just because he was that world’s strongest hero. This notion of might clouded his judgement upon landing in ALO to foolishly save the princess without professional help, and it sadly resulted in borrowed mental toughness, nothing more. “I must have been very happy regaining my imaginary power, crushing other players and satisfying my ugly pride and self-esteem, (151, vol.4).” And even though the hideous God of this world is in absolute dominance, Kirito still prays. To a God in the real world? To a system glitch? To fate itself?

The most logical choice is the one whom blessed him with strength in the first place. The God of that old world. And just like that, Kayaba shows up in disappointment at what has become of the ideals which blossomed from their duel – That the HUMAN WILL could surpass a COMPUTER. Kirito wins not because his stats were higher, or that his blade was sharper. He wins because his will overpowered Sugou’s corrupted vision. The God of Old indirectly causes the downfall of the New God by channeling his spirit into the knight that beat him in a past life. That’s golden irony.

Thank you for reading! Please, share any thoughts below and stay tuned for PART V & FINALE!

(I own neither the anime nor the light novel series of Sword Art Online. All images and videos belong to A-1 Pictures and Reki Kawahara.)

Wings of Freedom, Cage of Gold | PART III: In Defense of Fairy Dance

This is part three of the five-part series “In Defense of Fairy Dance,” a collection and comprehensive analysis defending the positive aspects of Reki Kawahara’s “Fairy Dance” arc in Sword Art Online. Research was gathered from the anime (sub and dub versions) and volumes three and four of the light novel series. This is in NO WAY written to justify all of the second half of the series, nor is it to say that it is particularly well-written. Instead, it is a half-full glass of the neat things the series did, and why I enjoyed myself with most of the content despite the glaring flaws. HEAVY SPOILERS EXIST.

For this third part I think we’ll have a little more fun. Are you sick of dramatic irony yet? No? Good, because realizing how large of a role it plays in Sword Art Online’s second half could make or break the experience, and here at the café, enlightenment is something we strive for!

As I mentioned, today’s post a little different. Instead of analyzing one line for +1,500 words, I thought I’d briefly list quotes from the light novels hinting at the rich irony in play, this being the symbolism behind the fairy wings and the birdcage suspended in the heavens. It’ll largely be, once again, a look into Suguha and Asuna.

Wings of Freedom, a Look into Suguha’s Case

“But she knew that when it happened, Kazuto’s heart would be forever beyond her reach, (92, vol.3).”

Ah, this refers to the incest we glanced over due to its taboo nature and my modest stance with the whole thing. Regardless, isn’t it funny that the person whom she is closest to – they live together for crying out loud – is the one person whom she is not allowed to love? Siblings, cousins, or otherwise, that’s pretty cruel.

“. . . Leafa felt the heavy, clinging web of hassles descending upon her. The only thing she wanted from ALO was the feeling of flight, of escape from pressure. To cast aside her troubles and fly as far as she desired. Nothing more. But it seemed that was a naiveté born of ignorance. Perhaps it was just a fantasy of hers, that this virtual world where everyone had wings would be enough to help her forget the gravity of real life, (116, vol.3).”

Apologies for the lengthy passage, but this is the bottom line, the viewpoint through which Sugu sees ALO and gaming altogether. Stats, battles, monsters? She couldn’t give a ‘flying’ flip. How can we tell? She could’ve joined any other game, but she chose the one VR with flight capabilities – Wings of Freedom (no, not a tribute to the overly popular titan-slaying hit). After school when she logs on and becomes Leafa, she believes she can sprout her wings and take off, leaving her problems grounded. She wants to float around, to soar against the moon and the stars, to leave it all behind and fly away from her issues. She knows it’s a foolish thought, yet here she is still playing the same game.

“’I wonder . . . Why does everything have to come down to control-or-be-controlled? I mean, we have these wonderful wings . . .’ (120, vol.3).”

“The stronger she grew, the wider her range of activities. Just flying through the sky over unfamiliar territory was a thrill. But as she became one of the strongest sylphs in the game, along with her knowledge came hassles. In time, she felt she was just going through the motions. The obligation to fight for her race became an invisible chain shackled to her wings, (133, vo.3).”

Here’s that punchline again. Imagine having weighty responsibilities in the real world, like most of us do. These obligations are noisome, so we log on a play games to leave these worries behind if only for a brief moment. Now, just because she became attached to flight, Leafa has become a significant figure in the game, and her controlling guild leader has burdened her with unnecessary responsibilities. It’s just a game, sheesh! All the girl wants to do is fly, so quit dragging her off to be a battlefield celebrity!

“Suguha’s stature was far from large for a kendo athlete, but compared to Leafa the sylph, she was rather big-boned. When she moved her shoulders, stomach, or thighs, the muscles rose to the surface of the skin. She thought her breasts had grown quite a bit recently, too. She couldn’t help but feel that the inescapable reality of that body reflected her own inner conflict, so Suguha shut her eyes tight again, (132, vol.3).”

This is another long but good one. We don’t get this in the anime. Also, another point from my heart to Suguha. Sugu is a big-boned, short, well-endowed women. To her, she’s anything but a woman, that being her sylph idol. Leafa is slender, tall, big-chested (as well), yet just as strong, if not more so. That’s not fair. All of her painful kendo training and I look like this? That’s what she probably is telling herself. It doesn’t help that her bro is a perfect fem-boy – Even Klein wants a piece of Kirito’s meat. Sugu, I feel your pain. Any chance I get to create a virtual avatar, I change the hair color to blond (because I’m a brunette), change the eyes to bold blue (cause mine are dull brown), and chop off a good +50 lbs just because I CAN. I’d RATHER look like this! Having body-image issues makes us feel like we have done something wrong, and sometimes, kiddo, that’s just the way this world works.

“She’d be lying if she claimed that loving Kazuto as Suguha and being attracted to Kirito as Leafa didn’t fill her with guilt. But it was Kirito who had taught her that the world of ALfheim didn’t have to be just an extension of a virtual flight simulator, but another true reality. Because of that, Leafa had realized that the feelings she felt here were true, not just digital data . . . ‘This can’t be happening . . . This is so wrong,’ (101, vol.4).”

This is the grand reveal we covered in PART I, and might I add that the entire five or ten pages this encompasses could’ve been marked down as quote material. Obviously, the irony here is that Sugu loved her brother, but that was ‘wrong.’ Thus, she put her mind to VR games like he did and discovered flight. It wasn’t long before she buried those feelings and met Kirito, a gamer who brought a whole new level of experience to her. Her life feels forever revolutionized – that she’s moved on – until the boy (should’ve been obvious duh from the start, as the similarities are off the chart) reveals himself to be the knight she found new love in. She betrayed her own heart, and the guilt is incomprehensible.

“I was on top of the World Tree. The peak of the world. The place that Leafa . . . that Suguha had dreamed of for so long. But . . . ‘There’s no city in the sky’ . . . It was all an empty gift box. Past the enticing wrapping paper and ribbon, it was empty lies. How could I explain this to Leafa, after all of her dreams of being reborn as a high fairy? ‘This is unforgivable . . .’ (137, vol.4).”

Right before the fated reunion in the clouds, Kirito gets a peak at the world of fairies for what it truly is – A huge hoax. I put this here because, as he brings up, this was Suguha’s biggest dream: To soar through the clouds, and beyond. Now, Kirito is high above in the World Tree, only to realize that what the high and mighty sylph was clinging to this whole time was false. There is no master race, only one terrible, greedy man behind it all. Even though I’m not old enough, it’d be like breaking it to your daughter that the Tooth Fairy doesn’t exist . . . I still cry about that one, not that the idea broke my heart or anything, but that almost every other kid will have to go through the same trauma. Why even do it in the first place? You give me wings, ALfheim, but I’ll never truly be free?

Cage of Gold: A Look into Asuna’s Case

“The space between the bars was just wide enough that Asuna could have squeezed through if she tried, but the system prevented her from doing so. The intersecting golden bars stretched vertically before meshing together overhead in a dome . . . Which made this room a giant golden birdcage, hanging from the branch of an impossibly large tree – but no, that description wasn’t right. The birds who came to visit could come and go freely between the metal bars. It was a cell designed to hold a single prisoner: Asuna. A fragile, elegant, beautiful, but cruel cell. (98, vol.3).”

This is the punchline in Asuna’s case. Can you imagine the beauty of a floating golden birdcage with foliage wrapping around the bars and the horizon melting through each day? Don’t be fooled, as its beauty is insulting. The bars are purposefully positioned far enough to feed a sense of escape, but only after a natural attempt would one realize it was all a joke – You can’t actually squeeze through. Birds can weave in and out whenever they please (pair of black and white birds represent Kirito and Asuna’s relationship, BTW), stretching their wings wide outside the bars, and here you are not being able to move a wink. I’m surprised she didn’t go crazy on us and start talking to the birds.

Anyway, this “fragile, elegant, and beautiful” cell is more than cruel. It’s an insult to the prize it has imprisoned, and that mockery is pointed at ALO’s current Fairy Queen, Titania. Remember covering the story of Oberon and Titania in PART II? Well, how does the fairy world’s strongest fairy look now? That’s pretty ironic. Also, who puts a bird in a birdcage OUTSIDE ON A TREE?

“It was that world she longed for now, even more than the real world that she couldn’t be sure actually existed anymore. When she realized that tears were coming to her eyes, Asuna shook her head to get her feelings under control. Kirito was waiting for her in the real world. The only place she truly belonged was in his arms. She had to keep moving to make that happen. This hallway was not quite so long, (57, vol.4).”

So the cage has warped Asuna. While she would love more than anything to fight alongside her best friend and lover, after all she’s gone through, Asuna would rather rest in his arms. Is that weakness? No, that’s what we call settling down, hence the cabin in Aincrad and her “motherly” stance after this season. She just wants to relax with her love and put this cruel mockery of gaming behind her. But, even in desperate times, Asuna is always strategizing and being sneaky, much like her old avatar. Time passes when reminiscing on nice, old, happy memories, which is why the current hallway she is pacing, though identical to the seemingly never-ending one beforehand, went by so quickly, and she’ll cling to these memories to pull through.

“Suguha forgot to breathe when she saw the girl sleeping on the spacious bed. For a moment, she thought it wasn’t a person. It must be a fairy – one of the Alfs, the true fairies that lived on top of the World Tree. Such was the otherworldly beauty of the sleeping girl before her, (72, vol.4).”

Hmmmm, you can put this one together without my help . . . Funny how things turn out, huh? The irony is dripping wet.

asunasleeping

“Asuna’s fighting, too. She’s doing her best to resist, to escape this world. There must be more that I can do, (87, vol.4).”

If Kirito’s not already got a sense of direction, then here’s his eye-opener. Asuna deliberately dropped a key card to them from above. She senses Kirito and Yui, and they sense Asuna. With passion starting to reignite, this is the excitement leading up to the fantastic, cataclysmic reveal! In other words, Suguha’s about to find out the cold truth that’s been staring her dead in the eyes.

“’I always believed . . . No . . . I still believe. I did in the past, and I will in the future. You’re my hero . . . You’ll come to save me anywhere, anytime . . . (158, vol.4).”

From peasant fighter, to powerful knight, to heart-warming wife, to caged princess, to freed women, Asuna has grown reluctant to struggling anymore. She hardly recalls the SAO days, let alone her own real home life. The cage has brought unnecessary strife and resignation to the resilient fighter. The quote, however, implies with “I did in the past” that she depended on him, and this could be tracing back to as early as when he saved her guild, or even when they first teamed up, though unlikely. Point is, I’m not surprised that she is tired of carrying the torch. She’s by no means weak all of a sudden, just that the front lines are a place of the past now. Everyone can have a hero in life.

“Her thin arms were resting in her lap, holding a shining, blue, egg-shaped object. Her NerveGear. The crown of thorns that had held her prisoner for so long was finally silent, its job finished, (173, vol.4).”

This is a statement of closure. Do you recall Suguha in her final moments spotting her “shining crown ahead of her” to place it atop her head? Notice how they are both identified as “crowns,” but for different reasons. A crown of thorns is one full of burden, imprisonment, and painful sin; horns, almost. Meanwhile, Sugu’s shining crown is a halo that will transcend her into a free being with wings. Again, both are crowns, but they crown the wearer for drastically different reasons. I honestly wish the story ended here, rather than with Kayaba’s cheap RPG maker egg. This crowning glory where one bestows themselves with it while the other relinquishes it is much more symbolic, much more touching, and much more . . . dramatically ironic.

Thank you for reading! Please, share any thoughts below and stay tuned for PART IV!

(I own neither the anime nor the light novel series of Sword Art Online. All images and videos belong to A-1 Pictures and Reki Kawahara.)

Asuna’s Position Cannot Define Her Personality | PART II: In Defense of Fairy Dance

This is part two of the five-part series “In Defense of Fairy Dance,” a collection and comprehensive analysis defending the positive aspects of Reki Kawahara’s “Fairy Dance” arc in Sword Art Online. Research was gathered from the anime (sub and dub versions) and volumes three and four of the light novel series. This is in NO WAY written to justify all of the second half of the series, nor is it to say that it is particularly well-written. Instead, it is a half-full glass of the neat things the series did, and why I enjoyed myself with most of the content despite the glaring flaws. HEAVY SPOILERS EXIST.

Introductions out of the way, we’re now getting down to business. For this second session, I’ll be taking a look at the target reason why Sword Art Online has a big fat red “X” scarred across itself on many people’s anime list. Her name was Asuna the Flash: Fierce, courageous, vigilant, and a knight for the people. Notice how I said was.

In “Fairy Dance,” our superior heroine was reduced to a weeping twig of a fairy begging for her mighty Kirito-kun to save her from her perverted, slimy (in more ways than one) captors. This unnecessary shift from castle knight to caged canary puts a fowl taste in the mouths of many, but was Asuna really as pathetic as she seems, or, perhaps, was there a special kind of development in play underneath the foliage? Did our coined “Damsel in Distress” actually have an iron backbone under those glittering wings we so frown upon?

Titania . . . That Stupid Name

Finding Asuna alone in the first half of “Fairy Dance” (third volume) is pretty rare. Often her sleazy captor Oberon the Fairy King AKA Sugou is found loafing around her chamber, mocking her hero, her helplessness, and even the game itself . . . We’ll cover that later. What is known is that by being forced into ALO, Asuna is unarmed – but still dangerous, mind you!

The book doesn’t start her off too strong, though. Upon her entrance in chapter three (98, vol.3), our first impression is her ‘silent prayer to Him,’ “’Hurry . . . Hurry and come save me, Kirito . . .’” Yeah, not a good start to our favorite ruby knight. Already, we feel her frailness of being a caged princess, as she first clings to the thought of someone else rescuing her rather than escaping herself.

That all fades away when Oberon graces his darling ‘Titania’ with his presence. In Aniplex’s English dub for the anime, she snappily remarks,

’Stop calling me by that stupid name. My name is Asuna, Sugou.’

In comparison, the light novel uses

’And stop calling me by that stupid name. I’m Asuna, Oberon . . . I mean, Mr. Sugou.’

If you read that second one closely enough, Asuna still reveres Sugou as an adult, hence, the respective Mr. in front. The ellipses further implies a cautioning, while the anime, specifically Cherami Leigh’s role of Asuna, is clearly firm with an unwavering glare to match it. That is one tiny detail where the anime did a better job at maintaining “The Flash’s” fire.

Another variance in tone between the two versions is shortly after, where Oberon requests that Asuna ‘give her heart to him.’ In the English dub:

’Never. The only things I’ll give you are disgust and hatred, and nothing more.’

Ooh, that’s tough talk. How about the LN?

’You will be waiting until the end of your days. All I feel for you is scorn and disgust.’

Interesting. Both are equally fierce and nearly identical in translation, but that wordier LN quote (Japanese language probably has something to do with that) comes across as a bit more, say, romantic, no? Not romantic as in “Oh Sugou, I love you” but more like a sweeter sass than “Never.” That brings us to the next point.

Romantic VS (not-so) Sexy 

Anime. Yup, that’s fan service, not motivation for Kirito.

I’ll stop here, but you get the point.

comparison

Here is a side-by-side, LN Left, anime Right, same chain scene. The LN looks more graceful, as if to be romantic. Little too submissive, but I think it’s better than the anime’s gritty, busty, shadowed version. The anime tried to be sexier, and it almost worked had we not gotten a full-fledged tongue rape by Sugou. Notice how the shackles are cruder in the anime as well. I realize the LN is cover art, but it is still there to represent the same scene or state of being.

 

Reading a scene versus watching the same scene visually are two completely different translations. In that regard, the Asuna in the LNs embodies this air of “romantically clinging to hope,” while the anime is more of an “Oh God please save me from this disgusting man.” Support for this comes from the repeated reference to other aspects of nature in the LNs:

The World Tree Warriors are moths, the Sylph are grasshoppers, the Cait Sith are beasts, Kirito is a cockroach, Asuna is a bird trapped in a cage . . . And this all makes sense considering ALfheim’s fairy world theme – Everything is supposed to be lovely, full of wildlife and excitement! Asuna also translates as more of a delicate, gold-shackled woman than the anime’s bustier bod meant to attract your eyes. She is an item for Kirito and Sugou in the anime rather than a prize to be revered and softly handled.

And that’s where people draw the line with the second half – Sugou’s ridiculously inappropriate touching of Asuna towards the end. Was it necessary? Arguably, I think yes. By then, we are asleep. Kirito will reach the top, kill Sugou, and save the girl. The end. So didn’t having the female physically exploited before the MC’s eyes by this atrocious monster fuel the excitement, the rage?! It’s completely disgusting and humiliating (and fan service) in the anime (not that it isn’t in the LN) but you cannot say it wasn’t effective. It was the most infuriating yet engaging moment in the entire second half!

As for the tentacle slug things that nearly raped her? Yeah, THAT is poor, stupid, and totally uncalled-for writing. An alarm system or perhaps HUMAN guards would have not only made more sense, but also would have purified the show even if just a tad bit more. This was plain disgraceful and distasteful, not to mention unjustifiable. *shudders*

Parallels with the Legend

Okay, so it’s not a legend, but Shakespeare’s “A Midsummer Night’s Dream” clearly was the basis for the second half’s cast. Oberon is the ruthless fairy king driven by jealousy and power. He is a man to be enthralled by jokes, and will wickedly pursue his lust by making an ass of his wife, Titania, his object, wife, and queen. Titania is the strongest female fairy in the land, and her struggle against her King’s will puts her foster son, whom she loves more and spends more time with, on Oberon’s wanted list – He even contemplates making him his servant! Now, whom do these characters sound like? I wonder . . .

By Bravely Leaving the Nest, POSITION DOES NOT DEFINE PERSONALITY

If you once thought that Asuna was a weak gal in ALO, think again. Sure, her sword was taken away, but the true sword is her commendable courage (call it corny, but it is true). Asuna could’ve been stuck in that damned cage forever and gotten her mind wiped clean had she been caught by Sugou – Yet this birdie still boldly left the nest. “’That ends today,’” she tells herself. The only sign of reliability at this point is her murmuring “’Kirito . . . I’ll do my best.’” That’s not, “Kirito, come save me when I get out.” That is “Kirito, you’re out there fighting, and I’ll do my upmost to match your spirit.” Know the difference.

And I’m so freaking sick of everyone calling her a “Damsel in Distress!” Urban Dictionary defines it as “a stereotype of portraying an unmarried female who needs to be saved.”

  1. Asuna is married. Childlike in execution, but nevertheless an item with the Black Knight in the first half.
  2. She doesn’t need saving – She’s doing it herself! Why else would she risk her life in the game and in the real world? Kirito is trying her hardest, and she knows she must reinforce her own backbone with the thought that they will both be reunited TO ESCAPE BY HERSELF. This Asuna is just as clever and observant as her red counterpart. Look how she figured out a way to sneak out using the mirror; How about when she did escape, saw the 300 trapped players, and muttered that she would save them, too; Or when she did find a logout source, was pulled away, but took the key with her only to give it to her best fighting option – Her daughter and husband down below the clouds. And she did this all without pissing off her captor enough to have him wipe her mind. She’ll push his buttons and resist as long as she can without closing off any chance of escape.

Asuna shook her hair back, puffed out her chest in resolution, and strode forward purposefully, the way she had once done in a different world . . . ‘I won’t stop. I’m getting back to the real world, alive. I have to see him again,’ she swore to herself, and then resumed her march. (202, vol.3)

Guys, she’s an incredibly talented and valiant spirit on the inside, so please do not let that piece of cloth they call a dress and her whimpering in disgust hamper that belief. This, above many moments in the franchise, shows her true willingness to live and free herself (struggled with when she first arrived in SAO) – That iron will to push through the impossible is the mark of a true heroine. I admit that I’d rather watch her slice and dice demons on the battlefield, but I can, to a degree, at least understand the position/inner conflict (to live, and to do so freely), and why it the series took this route. It’s setting up Kirito as the main hero and Asuna as a secondary character for future content. Again, I don’t prefer it, but observing Asuna endure in this manner was still nevertheless intriguing if you look past the fairy glitter. Queens can be just as resilient as the mighty knights they call upon.


Thank you for reading! Please, share any thoughts below and stay tuned for PART III!

(I own neither the anime nor the light novel series of Sword Art Online. All images and videos belong to A-1 Pictures and Reki Kawahara.

Dramatic Irony Causes Suguha’s Terrible Fate | INTRO & PART I: In Defense of Fairy Dance

This is part one of the five-part series “In Defense of Fairy Dance,” a collection and comprehensive analysis defending the positive aspects of Reki Kawahara’s “Fairy Dance” arc in Sword Art Online. Research was gathered from the anime (sub and dub versions) and volumes three and four of the light novel series. This is in NO WAY written to justify all of the second half of the series, nor is it to say that it is particularly well-written. Instead, it is a half-full glass of the neat things the series did, and why I enjoyed myself with most of the content despite the glaring flaws. HEAVY SPOILERS EXIST.

Welcome to ALfheim Online, a virtual realm where you and your friends can soar the skies of a fantasy world, fight enemy fairy clans, and, one day, reach the top of the World Tr—

Why fool ourselves? Nobody likes the “Fairy Dance” arc. Well, I shouldn’t say everyone, as those who merely dismiss the entirely new plot, characters, and atmosphere just to watch it for fun most likely don’t realize all of the sudden, arguably hypocritical, dishes the second half of the infamous Sword Art Online brings to the table.

But is it as “downright lazy, sexist, and stupid” as opponents claim? Do the underlying themes of dramatic irony, devotion towards love, true freedom, and misunderstanding of the bounds of humanity’s evil even matter if our favorite character gets her sword taken away? Can we merely cast these intense messages aside? Never, and this compilation will hopefully show you why.

Accompanying me on this journey will be the third and fourth volumes of the series because hey, “The books are always better than the movies, right?”

WIN_20160321_22_47_06_Pro


FIRST, learn the difference:

IRONY . . . the expression of one’s meaning by using language that normally signifies the opposite, typically for humorous or emphatic effect.

DRAMATIC IRONY . . . a literary technique, originally used in Greek tragedy, by which the full significance of a character’s words or actions are clear to the audience or reader although unknown to the character.


“You’ve been met with a terrible fate.”

Kawahara hints Suguha Kirigaya’s love for her brother Kazuto from as early as page 20. While we’ll eventually find out that they are not blood related, incest is its own beast to be tackled at a later date. All we know is that she is love-struck, and that love will be her driving focus to improve herself. She doesn’t discover this truth for herself until seeing the pain in Kazuto’s eyes when she visits the hospital with him for the first time. Just as they were spending sunrises together, training, happy as can be, Suguha immediately withdraws her heart, for she “realized what her heart truly desired, and that it was in a place she could never reach, (74, vol.4).” It is at this time where, for Suguha, the gaming world is all she can rely on. The real world will bring pain – a pain which sharing with anyone can destroy you from the inside out – and she knows this well.

Tragedy likes following Sugu around, though, as now it is Leafa’s turn to shoulder her agony. After her hospital visit, Sugu hits up ALO to vent. “If she cried here, she knew she’d never be able to give up on this. Instead, she’d cry a bit in the fairy world. Leafa was always peppy and energetic; she’d be back to laughing in no time, (74, vol.4).” Crying here means giving up, and girl’s got more backbone than that. So she thinks, “Ah, Leafa’s a good chap, she’ll fix me up right away!”

Wrong. Leafa was fighting her own battles regarding Kirito love, and now she’s got a war. From here on, Sugu will scarcely leave the virtual world. One reason is the quest at hand, to reach the World Tree, but the other is to avoid the tragic reality waiting for her back home. How do you confess your love to a sibling? I honestly don’t think you can without it corrupting the relationship. Holding it back as tightly as you can is the only safeguard (forgetting about a loved one is hard to do when you LIVE with them), so what better place to store the key than in an intangible world.

As the “stabbing pain deep in her heart” continues to ring, Leafa awakens in Alne following their overnight venture to “wait for the pain to turn into liquid so it could drip from her eyes.” When further confronted by Kirito, she replies, attempting to put a smile on her face, “’Well, Kirito . . . I . . . I’ve got a broken heart,’ (76, vol.4).” To which he charismatically responds:

’You’re allowed to cry when it’s hard – there or here. There’s no rule that says you can’t express your emotions in a game.’

I’m not the biggest Kirito fan, but that line was just the “bit of awkwardness” Leafa – no, Sugu – needed to hear most. “’I love my brother,’ she told herself . . . ‘But I can’t speak this feeling aloud. I have to keep it trapped deep in the deepest part of my heart. That way I might actually forget about it one day.’” This will have to be the tying point for her, and she’ll try her damnedest to bury her lust. If SAO and life itself has taught us one thing, however, it’s that everything comes to an end.

Suguha finds out

It’s a catastrophic moment we saw coming since episode one of the second half, yet here it is, and it’s even more devastating than we could’ve imagined. 

On page 102 of volume four, Suguha breaks down. Her efforts to conceal her “wicked thoughts” have been all for not when her knight in black armor Kirito reveals that cursed name of the princess he is searching for: Asuna.

’I . . . I . . .’ Her feelings turned into tears and tears into words before she could stop them. ‘I-I betrayed my own heart. I betrayed my love for you . . . ‘I was going to forget, to give up, to fall in love with Kirito. In fact, I already had. And yet . . . and yet . . . I’ . . . ‘I was so happy when you came back from SAO. I was so happy when you started treating me the way you used to. I thought you finally saw me for who I was’ . . . ‘But . . . after this, I’d rather you kept being cold to me. Then I wouldn’t have realized that I love you . . . I wouldn’t have been sad to learn about Asuna . . . and I wouldn’t have fallen in love with Kirito to replace you!!’

‘. . . Sorry . . . ‘

The ball just dropped. Readers and audience members only look to the floor in guilt and self-loath just like Suguha. Her slamming the door is the final sound to finish off her tirade, and it’s scary effective. Her thoughts of holding it in and shoving it down her throat are worthless now. For once, I have to give Aniplex’s English dub the props for providing the best reenactment of the performance. Cassandra Lee Morris absolutely crushes the role, vocalizing herself like she would in Sugu’s feet and topping it off with a tear-filled shattering cry.

Video posted by NintendoxWolf on YouTube. I do NOT own Sword Art Online.

The secret’s out, and this could arguably be where the curtain closes for SAO. The dramatic irony for Sugu, if you haven’t already guessed, is the multilayered thought she loves her brother, but that is, quote, “wrong.” So instead, she abandons her love to fall for Kirito, a bishounen badass whom she feels so alive with on quests. She’ll escape the harsh reality for a fantasy world of electrons only to discover the black avatar is none other than the boy she tried so hard to hide her heart from in the first place.

The legacy of this tragic yet classic scene

This scene is not only the most emotional and gut-wrenching part Sugu will ever shine in, but also a decent hit on Kazuto. All this time, he has known the Net to be a place where everyone has a “secret inner side.” It’s now that he questions his own familial and relationship status with his cousin: “Who is this person, exactly? Do I really know them? (105, vol.4).” This guilt is almost as heavy a burden as being responsible for killing off his first group of friends back in Aincrad. You should realize by now that it’s nearly impossible to knock Kirito off his feet – And Sugu did it verbally in less than two minutes.

As much as tragedy has woven these two fates together, SAO will once again prove that gaming and friendship can mend the bonds once broken by the game. Knowing that her knight would wipe his tears aside and grab his sword, Suguha reaches out to her “shining crown ahead of her” and “set it on her head.” Though its resolution was shamefully brief (a mere shrug to the side cause Asuna comes first), SAO fans of the dramatic irony device will revel in this classic scenario for years to come, and its outstanding effects it set on Suguha will not be forgotten so long as we remember the sacrifices she made to truly grow wings and take off.

Kawahara is guilty of adding more females to the story not only because he claims it’s easier to add a new face to give the MC a new relationship, but also because he likes the idea (Afterword vol.3). However, the light novel series is a monumental step up in terms of more cohesive understanding and better execution of elements like dramatic irony. In comparison to the anime, the “boobs and butts” are also much less distracting and in your face, being a bouncy visual production and all. I’m sure it’s meant to be pleasing to the eyes, yet I believe it deflowers Kawahara’s vision given the much more intricate and meaningful (and appropriate) actions, pauses, romantic elements, and thought processing found in text.

I realize that that her situation could be very difficult to imagine yourself in, but gosh dang, you’ve got to give a teen girl props for trying her hardest yet still falling into heartbreak – Not once, but twice. You may not like Suguha or Leafa – You may even detest SAO – but understanding both sides to every argument is half of life. The other half is of course being able to place your judgment on an issue. All I can recommend is that if you feel “lost” or ashamed of SAO, do try reading the original light novel series to possibly formulate a new outlook on the series that means something to you. I managed to uncover many of the less-apparent literary devices, dramatic irony being one, and that opened up a whole new window of exploration. Also, I just want to give Sugu a big ol’ hug after everything she’s been through, that poor, poor girl.


Thank you for reading! Stay tuned for PART II!

(I own neither the anime nor the light novel series of Sword Art Online. All images and videos belong to A-1 Pictures and Reki Kawahara.)

Sword Art Online II (Caliber) Review

Following the much dragged-out Phantom Bullet arc is the Caliber side story arc. This will be my brief thoughts about these few high-spirited episodes.

Kirito and Leafa discovered the legendary Holy Sword Excalibur a year ago, but could not acquire it due to guardians blocking the path. Well recently, towards the dawn of New Year’s Eve, Suguha discovers that the “Caliber” quest has been unlocked to the public. Kirito immediately bands with his friends Asuna, Klein, Lisbeth, Silica, Sinon, and his sister’s avatar Leafa to conquer the castle Thrymheim in Jotunheimir and claim the most powerful weapon in ALO before the year is up!

The whole GGO experience lacked the traditional SAO feeling of ‘playing’ in a game, considering the high stakes. Now, Sword Art Online II brings back the basic concepts of gameplay to add a very crafty and cool mechanical undertone. Many people do not like ALfheim Online, and for obvious reasons I can understand why, but this arc doesn’t dig up those brash emotions and opinions for the Fairy Dance arc; this here, fellow cafe-goers, is traditional RPG, and with its playful references to game terminology envisioned in unique, colorful and appealing animation. This change of pace is absolutely necessary to Kawahara’s planned plot progression and character development, whether we like it or not. Besides, it’s just the characters doin’ what they do best and love!

It’s always wonderful to see the older characters, but I have to spotlight Sinon and Asuna in particular. Upon entering this new fantasy world, Sinon dons the Cait Sith cat attire, complete with cute little ears, and becomes flying fan service! She’s not all fluff, though, as she uses a magic bow to target enemies from far away. This subtle yet crucial decision is very befitting for her sniper-like character.

And Asuna, dayum! She is given the front lines for parts of the fight against King Thrym, pulling out hidden rapier for combat, and might I say that Asuna battles with the swift furiousness of a true KOB commander once again; however, it’s not quite enough to make up for her time served as “Titania.”

So if ALO is a Norse-based world, then why the hell Excalibur of English legend?! The World Tree design in SAO is by far favorite, and the consistent “-heim” worlds add to the Norse feel, but I don’t know why they chose Excalibur; is there no other legendary weapon from Norse Mythology?

*spoilers ahead* Now this side story was pretty mediocre, so what made me change my view was the way Sinon let it end, or rather, didn’t let it end. Thrymheim begins to collapse, and ultimately Kirito is forced to leave the heavy Excalibur behind. Sinon, disagrees, and whips out her bow, calculates distance, takes aim and fires a retrieval arrow at the holy sword, hoisting it back up by a magical rope then giving it Kirito as a token of remembrance in her honor. This on-the-spot action was just so freakin cool, as it made the whole arc worth it. Seriously, Sinon is waifu material :3

Last thing to mention was the new opening, “courage” by Tomatsu Haruka, Yuuki Asuna’s voice actress. It is matched in its fast beat with crisp, brightly colored visuals of Alfheim and the characters. It’s a really respite-filled and cheery song, so give it a listen!

Thanks for reading! Check out my Sword Art Online II (Phantom Bullet) Review for more thoughts on SAO’s fun and adventurous sequel. You can watch the entire anime for free at Crunchyroll. Till next time,

– Takuto, your host

Sword Art Online II (Phantom Bullet) Review

It’s funny that I do this review before the prequel, but it’s been a while since I’ve seen the first season and I didn’t want to half-ass a review. Enjoy ~

It’s been one year since Kirito escaped the deadly game that is Sword Art Online. Meanwhile, ALfheim Online has gained much popularity, for it serves as a peaceful outlet for Kirito and his friends to escape from real world troubles.

Evil doesn’t die so easily, though. Roaming around another famous VRMMORPG by the name of “Gun Gale Online” (GGO) is “Death Gun,” a cloaked man rumored to kill individuals in real life through the game’s avatars. Kirito once again risks life and limb through virtual means to apprehend the mysterious assassin, but he’s not alone – the best sniper in the game, Sinon, with her highly destructive PGM Ultima Ratio Hecate II, proves worthy of battle herself in this world of guns. As the world tournament Bullet of Bullets commences, Sinon, Kirito, saber in hand, and Death Gun enter the arena among many other foes, guns locked and loaded.

After the events of last series, SAO had a little repairing to do, and GGO was the best tool to do so. This arc in the light novel series by Reki Kawahara made up for the lack of action and strength in the first season’s Fairy Dance arc. Phantom Bullet reminds us of the quality characters and themes that the SAO series was famous for; a powerful sequel that matches the strong will and survival feel of the first arc, Aincrad. Sword Art Online II is engaging and thrillingly eerie through to the end of the arc.

Kirito logs into GGO as a . . . girl? Yep, and it’s just great. His particular model possesses long dark hair, and his breastplate, well, yeah, adds emphasis. While he continues his unwavering badass style, he crumbles when he finds out that Death Gun must be a member of the “Laughing Coffin” guild, a player-killing group from SAO. The vibe from the first season returns as Kirito realizes that he could actually die in this harsh, cold, foreign world. He starts to recall haunting memories of the PK-ing he committed himself when fending off the Laughing Coffin members. This new revelation builds on past his one dimensional superb fighting skills.

Asada Shino is weak, quiet, and had shot someone when she was very young, and that terrifies her. She can’t even hold a weapon without trembling and then vomiting. But in GGO – a virtual world, she’s not actually killing anyone, so she masks her fears through Sinon, the cerulean-haired, lime-armored heroine. In the gun world, she’s stronger, faster – better. She doesn’t have to worry anymore, because Sinon protects her and fights for her. Sinon puts a new spin on “the will to fight” that makes her my favorite character. When she meets Kirito, she thinks they are both girls, and acts in a friendly manner, but quickly goes tsundere when she finds out the truth.

Kirito and Sinon balance each other out very well – I couldn’t have asked for better pairing besides maybe Asuna, who supports Kirigaya Kazuto on the other side of the amusphere. Sinon does, however, fall to Kirito’s irresistible charm when she becomes weak, but hey, that’s just her real-world self breaking through, not a whole new and sudden change.

I would tell anyone to watch SAO for the character costume designs alone because holy sh*t this is where it’s at! Match these colorfully crafty armor and weapon designs with fluid visuals pumped with action and A-1 Pictures really has something going on! As mentioned previously, there are many more battle scenes in this sequel, and quality never dipped once. The landscape of GGO is give a desolate color palette to that of a ruined desert city. Graphically and artistically, the anime does take me to the mature and virtual world of GGO.

Yuki Kajiura adds to this unique universe by providing an adventurous soundtrack. There’s not really much to say, as it is still just as amazing as the first season’s. She did, however, take the “Survive the Swordland” track, the epic main theme, put it on flute, and up the tempo to add a new sense of glory to the Kirito and Sinon action. Nice 🙂

While the opening “Ignite” by Eir Aoi was befitting for a show with this quality of animation, the true delight is in the lovely ending, “Startear” by Luna Haruna. It features Asada Shino young and old along with her avatar, Sinon, providing a reminiscent feel of childhood and maturation.

Sword Art Online II is a strong follow up to its first season, as it contains much action, brilliant music along with fluid animation, and reminds us of the themes the very first arc held. I recommend all of the SAO series to young viewers because of its genuine romance and characters. While more mature viewers might get bored of the concept , I still recommend this season for its high quality animation and soundtrack. This second series definitely lives up to the hype, so I’d get aboard the SAO train before it’s long gone.

You can watch all of the anime for free at Crunchyroll! Sword Art Online II continues to cross the bridge between the virtual and real worlds, proving to us that they might not be as different as people think. “The virtual world is just a different form of reality.” – Asada Shino
It has been tons of fun following this thrilling adventure! Till next time ~

– Takuto, your host