Netflix’s Ghost in the Shell: SAC_2045 is Enjoyable, But Not in the Way You’d Think || Review

A brief spoiler-free review of the 12-episode 2020 anime “Ghost in the Shell: SAC_2045,” produced by Netflix, animated by Production I.G and Sola Digital Arts, directed by Shinji Aramaki and Kenji Kamiyama, and loosely based on the manga by Shirow Masamune.


A New Threat Emerges

The Synchronized Global Default changed everything about societies all over the globe. Now, in 2045, the economic disaster continues to impact the human race as the world enters a state of “Sustainable War” via AI technology just to keep money in the pockets of policy makers. But, as the Stand Alone Complex world continues to prove, people really do not possess any idea of the capabilities of these AI—as well as the potential threats to their own privacy and safety—while living in this rapidly accelerating cyberization age.

As a result of the economic fallout, Public Security Section 9 was kicked off government payroll and reduced to hired mercenary jobs out in the hot American southwest. Given the opportunities to engage their enhanced cyberbrains and combat skills, it’s not the worst outcome for full-body cyborg Major Motoko Kusanagi and her partner-in-crime Batou. However, the emergence of extremely potent AIs with remarkable intelligence and physical might, dubbed “post humans,” just might be the global threat Section 9 Chief Aramaki needs to pull the old team back together again.

Off-the-grid sci-fi action and cyber crime dominate the scene as the classic Ghost in the Shell: SAC story returns with this latest installment. Don’t count your Tachikomas before they hatch, though, as this is far from the sequel longtime fans have been waiting for. Overrun with loud action stunts and a hardly tactical approach to most combat, 2045 may be the weakest entry thus far—and the switch to all 3D CG doesn’t give much to boast about. But, this is still a Ghost in the Shell story, mind you, and any GitS is worth watching if you love this universe like I do.

major in the tachikoma

The Old Gang Reunited

With a new Ghost in the Shell comes a new look for the Major. Although she doesn’t carry the same maternal air as the original SAC‘s Major, I do really like the pretty and iridescent quality that this Motoko bears. It’s as if the short bob and rebellious spirit of Arise‘s Major met the violet, cool-toned and commanding authority of SAC‘s. While Batou largely retains the same figure, including his signature prosthetic eyes, Togusa’s new look suits him quite well. I wasn’t particularly happy about hearing that his marriage fell apart in the time since SAC 2nd Gig (honestly the biggest crime here), but at least the shortened mullet makes him feel like a fresh man.

Perhaps my favorite single part of Netflix’s crack at GitS doesn’t even pertain to character designs, plot points, or the music—it’s the dub cast. Somehow, Bang Zoom was able to track down the all-star cast of the original SAC dub, including the incredible Mary Elizabeth McGlynn as BOTH the dub’s director and the Major herself. Add in Richard Epcar’s rough-around-the-edges Batou, Crispin Freeman’s rich yet naive Togusa, William Knight’s authoritative yet flighty old man Aramaki, and Melissa Fahn’s iconically squirrelish Tachikoma voice and, ahh, it’s a wonderful nostalgia trip. Mary Elizabeth’s Major really does embody the soul of this franchise. It was only after hearing the old Section 9 again that I was reminded just how much I’ve missed this world.

So, as you can tell, I wasn’t one to hate on the new character designs. The characters themselves aren’t necessarily here to be dynamic so much as to be badass cyber soldiers and carry out the plot (except maybe Togusa), and to each their own on that. But, if there’s one major gripe I have about the characters, it’s the facial expressions, which is a perfect segue to the show’s biggest controversy: the animation.

section 9

A Bold Switch of Style

As you may have heard fans gripe, directors Aramaki and Kamiyama decided to have all of 2045 animated in 3D CG. In addition to story focus and heightened emphasis on explosive action, this changed visual style makes 2045 feel even more removed from SAC‘s old roots. At what point do we stop calling it a sequel? I don’t even know where to begin on this one except for with the negatives.

For one, the lip flaps hardly match the voice acting—this is consistent across the English and Japanese dubs. Lots of dialogue may be spoken, but the mouth hardly moves. Now, 2045 can sometimes get away with this since A) half the characters are cyborgs, and B) much of the dialogue is communicated via connection to the Net, thus no need for spoken words. But even the most human characters suffer from a general lack of expressive facial emotions.

My second big gripe is that everything is CG. From vehicles and landscapes to special effects and the hair on a person’s head, it’s all been animated using digital technology. This means that, when something is textured, it’s generally done well and with consistency. On the other hand, when there’s no texture work, it’s entirely flat to the eyes. The production feels cheap as a result, sometimes gross, even if I know that it’s actually decent quality CG work being done here.

That said, I do, in fact, like the way this series looks (shocker, I know). Sure, I would’ve liked a more traditional approach with 3D CG modeling being used for a minority of the production rather than the only technique, but this isn’t all bad. Japan’s towering skyscrapers and clean, futuristic architecture have never looked better in SAC than they do here. The Tachikomas shine brilliantly, and the action sequences are also entertaining and very well choreographed (even if they’re ultimately no more than added popcorn material). Chances are most people will dislike the CG, though, especially if they came in with expectations of the franchise.

major and tachikoma 2045

At Least it Sounds Great

Between writers and actors, it would seem that everyone came back to work on this universe again—everyone except for SAC series music composer Yoko Kanno. Thankfully, Nobuko Toda and Kazuma Jinnouchi carry the mantle of SAC with strong compositions in 2045. Between the jazzy interludes, lo-fi downtime, and high-octane cyber beats, I almost could’ve sworn it was still Kanno behind the keyboard. Toda and Jinnouchi also worked together on composing the score for Netflix’s recent Ultraman series, which may explain why 2045 also feels a little retro-punk at times.

As with the dynamic visual special effects work, the audio effects also fill in the sounds of this technologically advanced world. Whether the soft hum of a self-driving car on the highway, the relentless fire of Gatling guns, the blinking and honking of city sounds, or the digitization of bodies floating around in the Net, the sound design maintains a high standard across the series.

togusa 2045

Waiting for the End

From the occasionally nauseous CG animation alone, it’s easy to think that this is a poorly directed series. 2045 is also not as philosophically explorative as its predecessors; rather, it seems to look smart by skimming the surface without postulating the further impacts and implications of people living by and through the Net. As opposed to genuine curiosities or worries about our future with technology, 2045 favors absurd thriller tones to engage its audience. I wish it were deeper and more full of wisdom like the previous seasons were, but 2045 is not that story. Maybe it’s not that great . . .

BUT, I don’t want to lose hope because I did enjoy my watch. Heck, binging 2045 on Netflix in a SINGLE SITTING was loads of fun—questionable CG and all—and I only wish I could’ve listened to more of the Major and her team exchanging witty banter back and forth. For me, clearly, the dub alone made 2045 worth watching.

As it stands, this is only half the story, so I can’t completely say whether or not 2045 is worth passing on. With the second cour green-lit but yet to be announced, I await the end of this new story with cautious optimism. When that day comes, I definitely plan on joining the Major once again. If Ghost in the Shell is your thing, you may want to consider putting 2045 on hold until the entire series is out. Otherwise, strap in—this ride is already proving to be a bumpy one.

major batou and togusa 2045


You think I like this? There are too many unknown variables. It doesn’t smell right. But, then again, we always enjoy coming along with you for the ride—it’s the only reason we’re all here. — Batou


Afterword

If that last quote from Batou doesn’t encapsulate my feelings on Ghost in the Shell: SAC_2045, I’m not sure what does. Until the second half can solidify my opinions on this series, I’ll pass 2045 as a “Coffee” rating for now. It’s mediocre at most points, but when it’s good, you may just remember why you fell in love with this series to begin with. Have you watched Netflix’s Ghost in the Shell yet? If so, what are your thoughts? Given how optimistically I tend to view this franchise, I’m eager to hear about them. Otherwise, ’till next time!

– Takuto

Azur Lane: Ships, Sisterhood, & the Warring Seas || Review

A brief spoiler-free review of the 12-episode fall 2019 anime “Azur Lane,” animated by Bibury Animation Studios, directed by Motoki Tanaka, and based on the popular side-scrolling shoot ’em up mobile game franchise of the same name.

Enterprise and eagle union


War is Bad, PERIODT. 

The “Sirens” came without warning, decimating any ship on the open seas with their overwhelming, technologically advanced arsenal. To combat the alien invaders, a divided humanity rose in complete unity for the first time, forming the Azur Lane. Armed in their alliance, Azur Lane powered through their mutual enemy with revolutionary improvements to modern warfare. However, opposing ideals in future confrontation with the Sirens caused the alliance to split in two: Eagle Union and Royal Navy with Azur Lane, and Sakura Empire and Iron Blood forming the Red Axis. 

Although these nations continue to skirmish with one another on the high seas, schemes of independent parties within the Red Axis working together with Siren technology to dominate the world threaten all of humanity. As one particular soldier comes to terms with her own personality and ambitions, however, the hope for reuniting humankind may be found in some ideals that even war cannot shake: empathy, camaraderie, and sisterhood. 

In an attempt to find duality, the series goes about telling the “war = bad” theme by contrasting the pleasantries of daily life in both Azur Lane and Sakura Empire with the frustrations of conflict on and off the battlefield. (Spoiler alert, fighting ain’t much fun no matter which side you’re on.) I think this speaks volumes about the series’ viewership, though, as my favorite parts were, in fact, the high energy combat scenes. Chalk it up to my obsession with ship fighting in general, but when the girls are geared up for war, the show promises to at least be halfway entertaining. Otherwise, the plot itself is full of generic motivations and reveals on both sides of the tide. 

akagi and kaga

Iron and Steel—But Make it Fashion

While I’m no stranger to cute girls fighting with heavy artillery ALA Strike Witches, Girls und Panzer, and basic knowledge of Kancolle, I am a newbie to the Azur Lane franchise. The series markets itself under the sci-fi action and military genres, but spends far too much time indulging in forced yuri shipping and awkward loli lewding. (I mean, these are anthropomorphic warship girls—you already know the kind of audience they were tailoring this franchise to.)

The fan service is clear and abundant (and not really my thing). But, the core premise of iconic and historical ships clashing in what is at least to say a “unique” fashion is actually quite cool. Thinking back, were it not for the eye-popping and abstract character designs, I might not have stumbled upon this title at all. Seeing how the various ship parts come together to form a semi-feasible battlesuit must’ve required some intense layout and design work—especially for the more elite warships—so props to the character designers on this one. These characters may already originate from the game, but to make these girls move AND not seem overly clunky, man, hats off to ya!

character designs azur lane

As for the characters themselves, this is where Azur Lane starts to sink. I get it that franchise adaptations don’t want to leave a single girl out, but WOW, they really did just try and shove every single major and minor character into this one. And it shows, because aside from the stoic “Grey Ghost” Enterprise herself (given life by Rachael Messer’s powerful performance in the dub) and her few close companions (namely the lovely Lindsay Seidel’s benevolent Belfast, and Jad Saxton’s elegant Illustrious), I couldn’t really tell you a think about any of these girls. The sidelining in this one is so bad that you could practically take out the entire Iron Blood faction and the story would be the same. 

Oh ok, I suppose Amber Lee Connors’ cunning and devilish Akagi is worth an applause, same for Dawn M. Bennett’s strong performance as Akagi’s dear sister, Kaga, and Mallorie Rodak’s low and majestic Prince of Wales. On the other hand, I particularly found ALL of the lolis to be more annoying than cute, save for Tia Ballard’s Laffey and Lara Woodhull’s Ayanami, although that wouldn’t be a fault of any of the voice actors so much as children just being, well, children. As a whole, the dub is quite enjoyable, and the accent work is a nice touch. 

Illustrious

A Strong Soundtrack *Almost* Saves the Day

Where the story tanks into generic territory, the production value of Azur Lane helps keep things interesting. You can clearly tell that a variety of talents handled the animation in this show, cause oh man, when it’s bad it’s so awkward to watch—but when it’s good, it’s badass, and that’s what I want to talk about here. The best fight scenes in Azur Lane are on par with Fate/Apocrypha levels of fluid sakuga. Episode 8 is a standout particularly for both the dramatic tone shift in the story and the serious, high-octane battles that take place on these warring seas. 

On the music side of things, I love battle anthems, and Azur Lane is FULL of them! The OST is the strongest unsung aspect of this adaptation, believe it or not. Lots of epic orchestral tracks cue the opening shots of war, and each of the nations have their own culturally appropriate couple of tracks to accompany their respective atmospheres, Sakura Empire’s Japanese-inspired melodies being my favorites. It’s a shame I couldn’t find credits for the composer on MAL, but I would assume these tracks also come from the mobile game. Lastly, the OP theme “graphite/diamond” is full of great energy, and is unmistakably characteristic of the wonderful May’n!

Enterprise finale

A Game of Hit and Miss

Depending on what you’re coming into this show for, Azur Lane may land hard or miss the mark entirely. I heard that even fans of the game didn’t care much for the anime, but that’s besides the point. However generic the story and cookie-cutter characters feel, there’s a lot of interesting things being done on the production side. Additionally, the themes of family being crazy and soldiers finding purpose in life beyond fighting will always be captivating ones for me. Overall, I found myself engaged with Azur Lane‘s unique character designs and soaring string melodies, so I’d say it was entertaining enough. As for being memorable? Meh, I couldn’t give a ship.

warships


The truth is . . . war never changes. It’s exactly the same, no matter which era it happens upon. — Enterprise


Afterword

I was actually going to skip reviewing this one, but it turns out that I had more to say about Azur Lane than I originally thought. I’m glad to be able to watch and review a show that was sitting on my backlog, even if it didn’t turn out to be “the greatest” series by any means. Heck, calling Azur Lane anything more than serviceable might be overdoing it, but I’m comfortable with giving the series the “Coffee” label, a humble rating for mediocre titles like this one. If you stopped at the docks to give Azur Lane a watch, be sure to let me know what you thought about it down in the comments! It’s nice to be back in the review space once again. I’ve got more in store, so until next time!

– Takuto

Izetta: The Fairy Tale That 2016 Slept On | Review

A brief spoiler-free review of the 12-episode fall 2016 anime “Izetta: The Last Witch,” animated by Ajia-do Animation Works, directed by Masaya Fujimori, and based on the original story by Hiroyuki Yoshino. 

Image result for izetta the last witch the white witch


Die Letzte Hexe: The Last Witch

Back during the ages of old, a witch with pristine white hair wielded her powerful magic to protect her country of Elystadt, defending its people until her last dying breath. Years later in 1939, militaristic giant Germania invades a neighboring country, plunging Europe into a devastating war. Boasting far superior technological prowess in this industrial era, Germania sets her sights on Elystadt, a significantly weaker alpine country in the way of Germania’s great conquest.

To make matters worse for the tiny country, Germanian soldiers capture their princess, Ortfiné “Finé” Fredericka von Eylstadt, as she is heading to a decisive meeting with Britannia. When trouble aboard the transport plane breaks loose, another piece of precious cargo, Izetta, the last witch alive, escapes. Recognizing Princess Finé from a childhood memory, Izetta transforms a soldier’s rifle into a flying “broomstick” and rescues Finé.

izetta gun.jpg

Now reunited with her princess, Izetta pledges to protect Elystadt from the clutches of Germania—just as the White Witch of legend once did—and with the last surviving witch on their arsenal, Elystadt hopes to turn the tides against the imperialist war titan.

Original projects excite me. There’s nothing more freeing than hearing a studio trying to bring together a story from the their own combined passions, and then seeing the results. Izetta was no exception. While underwhelming in its finale, Izetta provides a magical spin on a historical setting where a world war is fought . . . by a witch.

izetta wave.jpg

What if a World War had a Witch?

Izetta is a bumbling little mess of emotions and crimson hair. She’s kind and overly humble, but often disregards her own well-being for the object of her affection: Princess Finé. Speaking of, our Princess of Elystadt herself is quite the noble woman. Just as Izetta, she’s loyal to her countrymen and responsible to a T. Respect is another quality that runs deep in the Elystadt family’s lineage (or at least the legend has us believe), but trust me when I say that Finé is the genuine article.

The two are a power duo, and many of my favorite scenes don’t revolve around the engaging combat, but rather the quiet nighttime conversations that are exclusive to the pair. Although they act selfishly so as to preserve the others’ safety, Izetta and Finé are undeniably a cool couple bound together by lore and destiny.

Aside from Izetta, Finé, and a young Germanian spy boy named Ricelt, none of the characters’ motives felt resolved, however. If this were an adaptation of a larger work, then I could understand why some details might’ve gotten left out. But Izetta is an original story with an entirely original cast, and to have interesting characters that serve little more purpose than to act as mere decorative pawns is a crime. If one character’s role can be performed by a separate entity and the story pans out the same way, then that’s a sign you should probably rethink your character count.

izetta and fine.jpg

Banking on Design: The Art of Izetta

Ajia-do isn’t a studio known for producing the most outstanding works (the most noteworthy to me being Emma: A Victorian Romance‘s second season), but they definitely did Izetta justice. The magical dogfights featuring Izetta flexing her powers are super fun to watch, as she enchants a variety of guns, swords, and missiles to fly by her side and “aid” her. All of the CG armaments gliding around the battlefield are well animated, and the background villages, landscapes, ballrooms, and regal offices are splendidly colored.

Speaking of colors, the character designs are surprisingly detailed and ornate, especially Ortfiné’s. BUNBUN’s light novel-esque character designs mirror the quality of Abec’s works of Sword Art Online fame. The hauntingly gorgeous ED theme “Hikari Aru Basho e” by May’n features the beautiful original artwork in an elegant slideshow fashion. As for the rest of the music, Michiru delivers wonderful militaristic anthems for on and off the battlefield. Overall, the soundtrack supports both the dramatic and the more lax moments of the series fairly well.

bunbun izetta

For dub fans, Funimation’s got you covered with another high quality English script. Mallorie Rodak brings a nobility to Princess Finé that is very reminiscent of her lovely work as Space Battleship Yamato‘s Yuki Mori. Derick Snow’s young boy voice for the soldier-spy Ricelt was, wow, perfect, and Jad Saxton’s Sophie makes for a wicked antagonist, even if I dislike the character. I found Skylar McIntosh’s Izetta to be the weakest performance here, but even then I grew to enjoy her natural naivete that fits so well with the role.

The End of Magic and Fantasy

Amidst the hype of the incredible fall 2016 anime season (which included Drifters, Bungou Stray Dogs‘ 2nd Season, Haikyuu!!’s 3rd Season, and the phenomenon that was Yuri!!! On ICE to name a few), Izetta slipped by the radar fairly undetected. Its flashy moniker and simple yet exciting world-wars-meets-magic premise was pretty well received by fans that somehow didn’t have enough that season to chew on, although few stuck around for very long. (Don’t worry Izetta, I made time for you back then.)

After the first stunning and smart six episodes, the promises and high stakes let on by this thrilling first half see a weak follow-up (and even weaker conclusion) come the end of the story. The introduction of a villain, aside from the uninteresting Germanian emperor, in the latter half serves more thematic purpose than anything else. That is to say, the addition of an actual antagonist to directly oppose our titular witch doesn’t make this story of war any more exciting.

izetta the white witch.jpg

Prior to this reveal, the series was building up to one big narrative conclusion: that war is bad. It’s not novel, but it certainly fits. Seeing as how there are radicals, spies, and heavy losses on both sides of the border, I would’ve been quite satisfied if Izetta had held a more neutral position.

But then they go ahead and say, “Aha, this new villain is TRULY evil,” and any hopes of an appeal to the enemy side are lost in the muddy trenches. Maybe that kind of story works for you, but I just wasn’t a fan of the big baddie because it didn’t feel like the finale Izetta was building up towards. As an original tale, you could’ve gone anywhere . . . and this is what you decided on? At least Izetta looked great soaring high in the sky on that rifle of hers—I’ll certainly miss our little witch and her magic, even if just for that.

izetta's vow.jpg

I, for one, am glad we saw the magic. It may not seem like much, but I think the fairy tale of the White Witch who appeared in modern times left something good inside the hearts of people all over the world. — Izetta, the last witch


Afterword

It’s been three years in the making, and it took receiving a physical copy of the Izetta Blu-ray as a gift from my brother to finally make the time for a rewatch and give this series a proper review. Even if I was disappointed with parts of the ending, the final sentiment of leaving magic behind and looking towards the future will always bring a tear to my eyes. More than not, I’m so happy this project became realized by the production team behind it—it’s a noble little piece, and an achievement in my eyes. Izetta: The Last Witch receives the “Coffee” rating, a title that you, eh, might enjoy, but I wouldn’t recommend like crazy.

Were you one of the few who stuck around to see the end of the magic, or did you bail out of the plane halfway like Finé did in episode one? Let me know, because literally no one talks about this series! Really, the show is kinda dumb, but it’s fun popcorn material if you just want to turn your brain off. On another note, I’m in the reviewing mood, so I’m hoping to churn out a few more before the inspiration passes! So, until next time, this has been

– Takuto, your host